Let us bring Animated Guardian back to a fight if we return to the hideout and revive it from there

GGG wanted to give us an option to use Animate Guardian as a DPS minion - and Animate Guardian of Smiting is clear evidence of that, the problem is that if you rely on your AG as your main source of damage and it dies during a boss fight, you simply can't bring it back anymore so the entire map becomes "bricked" for you.

I do understand that there should be limitations preventing us from reviving/resummoning an AG during an ongoing fight, but that can be done by blocking us from reviving the AG only until we have returned to our hideout to revive from it there. That way if your AG dies that would basically be the equivalent of your character dying since you lose a portal by having to return to your hideout to revive the AG before bringing it back to the fight.
Last edited by Synchrotron#2279 on Jun 14, 2025, 1:41:36 AM
Last bumped on Jun 14, 2025, 1:35:53 AM

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