Companion Improvement ideas

Some Changes outside of bugfixes I would like to see for Companions.

-More Companion talent clusters for damage, movement speed,Life regen, elemental resistances

-Increases and reductions to Companion damage affect damaging minion modifiers (example: Volatile crag, Periodic Elemental Explosions, Volatile Plants)

-Useless Companion modifier changes. For example Powerful Minions converts to Powerful Allies on capture. Or, such a mod would be randomly replaced with something beneficial like Extra Elemental Damage modifier.

If I understand how auras work in this game they are affected by presence. So a talent for increases and reductions to player presence also affects Companions, would be huge.

Last bumped on Jun 13, 2025, 9:09:31 AM

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