0.2.1 Patch Notes

Irradiated maps are still broken
Can we also get an update to the Ritual Sacrifice ability for Ritualist? The measly 19.2 seconds for the buff looks terrible now compared to Headhunter.
Qol is kinda nice to have, mid league not really expecting anything ground breaking. The only thing that cought my eye - why all those "chase" uniques are str/int base like maces/sceptres. No love for dex boyz? Btw yoke of suffering is nuts, straight up double damage? Also i really wish that some of those more powerfull uniques would be a boss drop even if it's 0.1% in addition remember how cool it was when u could get custom ho from content, like killing a shaper and getting shaper ho, would actually give grinders incentive to farm em. And lastly citadel bosses still have no drop pool which is weird.
Last edited by arome1#6905 on Jun 6, 2025, 8:34:31 PM
Nice
ghost nerf choir of storm the biggest liar
<3
i've never seen a company killing a game fast as you guys rofl
Overall I'd expected more unique items would get buffed, especially the ones that are mediocre and barely even used. It is kinda underwhelming.
ghost nerf to choir of storm, how lovely. You've humiliated yourselves by not keeping your own promise not to nerf anything mid-league. I'm dropping this league. gg, GGG.
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Kilozaur#7624 wrote:
ghost nerf to choir of storm, how lovely. You've humiliated yourselves by not keeping your own promise not to nerf anything mid-league. I'm dropping this league. gg, GGG.


Why would spell echo and considering casting work on some triggering spells and not on other like with comet, DD etc.?
They said they won't balance skills but they also said they will fix broken things, bugs and this was bug. So you can cry whatever you want.
More stronger and less white pollution screen mobs = heathier game experience.

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