Ban Warning / Optiscaler DLSS/FSR FPS improvement
Installed optiscaler which enables DLSS on non-dlss cards.
It converts DLSS pipeline to FSR 3.1.2 to enable limited frame gen on non-RTX cards. I'm posting this as I was in no way trying to cheat. I've since removed optiscaler. As soon as I entered the game I was booted with a ban warning for cheating (i.e. map hack/) which is understandable as I think optiscaler hooks into the game. The crux of this post - Can you please suggest to devs to implement FSR 3.1.2 My FPS was clean and improved from a choppy 50 to stable 90+ fps). Last bumped on Jun 9, 2025, 2:16:56 PM
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Seconded... GGG please either make it a policy not to ban upscaler mods, or commit to adding native FSR3/FSR4 support.
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I can tell you this is at the bottom of their list. Probably not even on their radar.
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Well hopefully if this post gets bumped the right eyes will see this.
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Using optiscaler for a bit now, no warning... could be related to the way it is installed maybe, as there are different options?
But yes we need FSR 3.1 ASAP indeed. |
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" How did you install it? I used version.dll - It doesn't matter now I can't risk it. The ban warning stated if I even attempt one more time both my PoE 1 and 2 accounts will be banned. That's 15 years of progress I can't risk. |
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In the interest of understanding,
I would very much enjoy knowing why GGG would consider Optscaler/reshade and the like a cheat? Or is it a false positive? **Asus TUF x670E Gaming, 7950x3d, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, All Samsung 4k: 56"<->Arc2 55"<->48", NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB **
**Corsair Voyager a1600 32gb, 4tb** **ASUS Zenbook Duo Laptop, i7 155h, 32gb, 1tb** |
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" At least there was a warning and not a straigh ban, so there's that. It's still a shame but if their thing sees it as a map hack it is what it is. Now, IIRC I went through a rather regular process, making it use DLSS through the dxgi dll. Now using a different dll could be the difference that gets it flagged, or it relates to the fact I also have the extra dlls for the framegen etc that are seperated on the github. Even if I got it working, and for future references, Disclaimer: this is not recommended to attempt, and will always be at your own risk. What we need is at least fsr 3.1.x to be implemented, thanks GGG. |
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Stability seems to have improved slightly with recent updates but some of us on middle range pcs are still struggling.
FSR3 implementation would solve a lot of this. |
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From what I know they just repackage it with the latest .dll since the more recent ones are standalone files and backwards compatible. A lot less work for devs to implement. Hopefully not hard to implement with their engine but it is custom so who knows. I hope they update it too
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