Path of Exile: Secrets of the Atlas Teasers

Paused-game test case (what if's):
- game is paused, other player enters the instance (started via teleport to party-member, player left the party and made instance singleplayer before tp occured)
i know a fair few will be stoked about pausing BUT i hope it dose not effect the game play negatively.

And by that i mean stuff like responsiveness which i feel PoE1 has an edge in atm, stuff like how the game is saving your inventory periodically atm should not be changed to facilitate pausing (unless it saves on pause.)
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I think it will only affect HC players (positive) and speed runners (negative), so for normal players I don't think it will affect much. But it will definitely improve the quality of life for most people. Maybe it would be great if it would be optional for example u can select it from the interface menu bcs some players want it and some dont. Of course you can't make everyone happy, so optional will make everyone happy, I think.
Last edited by Pirifani#0694 on May 26, 2025, 5:49:23 AM
Sweet!
"
HDTanel#2691 wrote:
Does the game pause now when opening Ritual altars like in POE2? Finally a tech to never miss Ritual rewards cause I always tried to open them at the end of the map when nothing was alive to oneshot me.. and then 5 maps later "Did I open the Ritual altar??? My god.."


No doubt. This does happen a lot.
PoE1 is merging with PoE2 :P
Hmmmm, hope pause will not affect server stability
trade fixed! Lets gooooooooo!!!
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