Is it intentional that every single white mob can stun you?
Seriously, is this a feature or a bug?
I'm getting completely stunlocked by random white mobs — not rares, not bosses, just trash mobs. A group of them sprints at you like they're on crack, and if your attack has even a slight windup, you're basically dead. You just stand there, getting hit, unable to do anything. Just stunlocked to death by whites. How is this fun or fair? Why does every generic mob in the game have the ability to lock down the player like this? It feels absolutely awful to play. There's no time to react, and once you're in it, you're helpless. If this is intended, then stun mechanics seriously need to be rebalanced. And if it's a bug — please fix it, because right now, it’s borderline unplayable for certain builds. Anyone else experiencing this nonsense? Last bumped on May 22, 2025, 8:58:47 PM
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Apparently building stun threshold is the counter-play. You'll notice i said apparently because that's just not true.
Last edited by DankWeebTrash#7386 on May 22, 2025, 8:08:57 PM
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" I dont think in my 200 hours of playing ive ever been stunned by anything tbh |
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Stun threshold is necessary. And the number you need is larger than you think.
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i dont have issues with stun,
the counter is increasing your stun threshold, especially if you play energy shield (e.g. let it scale with energy shield via the passive tree) and using anti-stun charm Ihave the impression evasion slows stun buildup down by a lot Last edited by Elena#1466 on May 22, 2025, 9:00:26 PM
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