2h, Resolute Technique. input please.
Hi all.
this is my first Marauder. im lvl 13 now and went directly for resolute technique. i was intruiqed by resolute technique since usually, pure frontload damage characters often fail short on the accuracy / chance to hit. with this i can just aim for pure strength and damage and make every hit count. i would just like to ask you with more insight into the passive tree to see if this would result in a viable build. or if i have to change the passive tree to get more out of it. ALSO: how do you get the skill tree bonus list? add it up manually or is there a link to (result of all passive bonI)? http://www.pathofexile.com/passive-skill-tree/AAAAAQEBFxUX1iaTIz-tw9oxMAh9QP9eeb9IzhPcDK8KxydoHOx64LEJTWag5Ugzp5wioB7CLZblK80SrI5kw7JGbypPGqh4LXuZt1eyi8kED8a30e1ysqVu4ytoRaoOCjDHQaqWueU_vUKMMVl8LFd6t6LQaoTXHBI_B54h3bR_EY6nLqI7xWUo9iayzmGKaiiJG-3cDvSWERJg7VJ631gQjbuXEtjZxq-BwkjQrfod16h2tD27r9-gfduJLuaQpHArzcdD8W37pkM9xqztwGZWSYUGo1Zr5W9fOXaiSSHky42pGP_XzKP5cp9W1Kgveok3xCN_qkgB8w9Iu-KvmKCOKurzjyU7Bn-bb0JK8N1IdMDmWG8= Last edited by Barkay#2357 on Jul 7, 2012, 12:11:07 PM
|
![]() |
![]() | |
jap, good point.
went towards diamond skin, made a noticable difference. so far fairly good survivability aside getting surrounded by blue/yellow mobs. im concentrating on sweep and heavy strike with 2H. Last edited by Barkay#2357 on Jul 11, 2012, 9:44:17 AM
|
![]() |
changed the overall approach to get a bit more out of the points.
nodes: Resolute technique - always hit / no crits +1 max end charge Bloodless - blocks enemy life leech Diamond skin - +15 all elemental resistances heart of the gladiator - +30 max life /+30 str Trolls Blood - 1.5% life reg / sec Armor Mastery - 18% inc armour - 2% inc movement speed Celestial Walker - +10% all elemental resistances - +10% elemental damage Discipline and Training - +30 max life - 12% inc max life Body and Soul - 20% inc armour - 20% inc max ES -------------- total: +20 int +240 strength 105% increased maximum life 87% inc armour 2.5% life regeneration / sec 105% increased elemental weapon damage 23% increased elemental damage 3% 2h attack speed 33% increased physical damage - 2h meele 44% max energy shield 2% lifeleech on phys damage skill focus atm on sweep with life leech and extra damage support, and hard strike.
Spoiler
what do you think. better/worse then before? good/useless nodes? Last edited by Barkay#2357 on Jul 12, 2012, 2:44:23 PM
|
![]() |
failed to load build
but from what I read you are headed towrds the templar tree, but don't take INT and dotn rely on armor: end game is pretty much a HP/HP regene game for melee marauders I wish you'd give up res teq for golems blood in duelist tree Last edited by kadrek91#0601 on Jul 12, 2012, 11:50:55 AM
|
![]() |
sorry for broken link.
fixed link Craccus i like to keep resolute technique, rest is negotiable. it has such a massive impact in my killspeed and survivability so far, especially against stronger named monsters. Last edited by Barkay#2357 on Jul 12, 2012, 2:49:09 PM
|
![]() |