0.2.0h Hotfix 2

That seems like a pretty bad bug lol
Mathils actual cat
"
great, can you now nerf stun locks? like sick of 1 shotting maps then running into a stun lock. sick of the stupidity of maps being stun bait withhout the modifier amplifying stun lock. Like no one wants [Removed by Support] version of POE2 ... Thanks for goya and getting it done.


That's why stun threshold exists, build it. I never run into stunlock problems except with freeze (which is fixed by using one charm lol)
"
Does the new stashtabs apply to PoE1 too?

Currently not, however with the general MTX transfer rules, it can be inferred that the Ritual tab will carry over to POE1 (after the 3.26 patch?) as Rituals exist with Omen rewards that currently do not have a special stash tab to their name. So it would be logical to assume they will transfer that over.

As for socketables, there exists no comparable item class in POE1 (Aside from gems i suppose, which already have their own tab). Thus, its logical to infer that it wont work in POE1 unless they create a mechanic they deem equivalent enough to tie them together in the future
Wow, they fixed this within 1-2 hours after my bug report. It happened within some minutes after the patch, when I met my first strongboxes. As a HC player this could have been quite lethal.

Greeat job GGG, you're the best *cheer*
Last edited by Supercow_X#7071 on May 15, 2025, 9:30:34 AM
Breach rings no longer dropping?

Just did a TWELVE portal Breach map, zero breach rings drops from any portal I activated AND when doing Xesht runs I get zero breach rings drops after the gauntlet??

Anyone else experiencing this?
Still no fix for the Hideout Music Player MTX on console? I really don't understand how you can sell stuff that does not work and not fix it.

Testing features, especially MTX on all platforms is crucial before pushing shit to production.
What about Leech still not seemingly working?
Can you please allow Sigil of Power to be affected by INFERNAL FLAME spent also???

Or give another way to gain damage based on recent infernal flame gained??

You have Sigil of Power and Archmage that gives Huge bonuses to Mana builds - But NOTHING specific to Infernal Flame except Seething Body.

- This is hard to keep the Flame on high without going over or else it recedes.
- The game is currently assisting mana more than anything.
- Infernalist has hampered damage significantly due to taking extra spirit, mana, or life already.


(Extra spirit does not give extra damage unless running minions, or adding a new cast on *** skill) Elemental Conflux does provide some boost in damage but is only 30% of the time unless you spread damage among multiple elements.



PLEEEASE Fix this and bring back other builds and other toons to play!!! Still 46% of players are running Huntress/Deadeye.... Basically one build. 10% lich, 9% Blood Mage. So they fall into mostly 3 builds across 65% of the game... and the non-meta builds are still too low damage and too slow to play in comparison.

Fix some of the other classes so they are viable or expand uses for current skills - Like Sigil of Power and Archmage
Last edited by jondada#5961 on May 15, 2025, 4:36:20 PM
Does not appear that I can use vaal orbs on strongboxes in the new UI. It is odd (and unfortunate) that you and use vaals on normal essences, both because newer players may waste them, and because seasoned players will accidentally waste them while attempting to triple click essences in the heat of combat.
this is a W

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