The game
So this comes from someone who works 5 days a week and plays a fair amount. I'm level 91 and the game at this point has some amazing qualities that stand out as someone who wants to play for years. This includes the loss of exp on death as it teaches up to stay in the play zone the characters we have built are good at when trying to level up and when you play a few maps or even alot of maps that are in that play zone you can get normal exp gains and still feel pretty good about it(play zone being the activities your build can handle ie. Juicy maps, rituals or beaches ect.)however it can become really negative on a day off if you try to push outside of what your characters good at and challegne your self when you are half way through leveling up.. but this gose back to what I think alot of people are ignoring... leveling up and trying to play certain activities are just not going to work together and from what I can tell there are actually designs not to let them work together so it feels like leveling up is one experience that can be slow and meaningful(not a bad thing by the way I'm not complaining about that process) but then testing to see if that can now be used in other activities becomes a desire in the leveling process and then you die and loose your progress you were making... I understand this is a player temptation issue and is easy to blame the game for not leveling while playing all activities... but that's not how the games being designed and I can get behind that if they can help the player have more activities that are accessible to the leveling side of the game to keep up from being tempted to play the activities that can cost us the precious exp we have gained over time. Love the game so far sometimes I get pretty upset loosing exp but then I remember I'd like to be able to get more out of this character for a very long time and I can really get behind that vision. Hopefully further activities and balancing with provide that experience for everyone.
Last bumped on May 14, 2025, 5:59:55 PM
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P.S the loot changes have been amazing keep up the good work GGG!!!
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Would also like to say I just really appreciate the in depth view you have to take when playing maps in the late game and I mean late game as in t15 only maps having to really choose between level maps/map nodes(atlas) and then activity/amazing loot maps/map nodes is a really amazing experience.give at times it can be frustrating in the broad range of my experience its been amazing and I hope that aspect of the end game is not removed but rather refined!
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