Please Revert Loot Changes OR ADD RUTHLESS
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What title says. Anyone else with me? xD
HC SSF. What else? Ruthless when? Last bumped on May 4, 2025, 12:34:41 PM
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If u all want ruthless go for it, but these were much needed changes in normal mode.
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I actually liked it, hence the thread. Ruthless when?
HC SSF. What else? Ruthless when?
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Not much will change. Prices will adapt to new drops and crafting will not be much better if you can sink 500 chaos orbs instead of 100 per day played into your fractured gear. At least there is a slightly better chance to accidently hit the desired mods. However I think the change feels so much better while playing because you see currency more frequently. I mean, even in ruthless, it would be worthless to to spend an alchemy to hit the jackpot of one exalted orb every 3 researcher strongboxes as it felt before.
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+1 for ruthless, keep loot and give us 30% ms (out of combat running or anything)
Last edited by SerialF#4835 on May 2, 2025, 3:56:38 PM
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I don't care about any prices. I only play HC SSF. xD I want ruthless! 0.2f felt great! This is how it is supposed to be. I want to play Path of Exile, not Path of Vacation and 1-button non-methodical bs!
HC SSF. What else? Ruthless when?
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Just because you got lucky doesn't mean everyone else did. Hope you have enough money to save the game from closing like Wolcen if you think the majority of players that quit will come back. Other builds are nerfed, lightning damage still reigns supreme, melee sucks for the most part, servers are not doing so well with lag every 30 minutes or so which isn't bad but it's not fun when you die late game and have no revive for the map being run. Need I go on or you got enough 0's in your bank account to just shore up POE2 on your own?
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Ruthless enjoyer myself and agree 0.2f was ok except for the exalts.
This loot will be nerfed though there is too much now. I am liking these changes though the quality is much better. Last edited by GuiltyParty32#9913 on May 2, 2025, 5:06:43 PM
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Yeah OP, your suggestion would be extremely good for the game and it's longevity.
1. Let's make Hardcore the only possible league, and if the char dies you should lose everything, including your char instead of being moved to standard, this fixes the exp on death problem some people are encountering. 2. You should not get more than 2-3 ex per hour of grinding at the highest difficulty. Divines should drop only once a week in T16 maps. This point and point 2 both fixes the inflation issue. 3. If a class sees more than 25 % usage in the leaderboard, it should be immediately bricked. Then depending on how enraged players are, they should alleviate the bricking to a severe nerf until morale is good again. This encourages build diversity. Am I doing the Vision thing correctly? Last edited by Oinkaments#6390 on May 2, 2025, 4:53:12 PM
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Hope loot changes will not be reverted, as now they seem at point where should be from start.
Curious tho why ruthlessochists cant set masochistic loot filter, so proper loot will not bother you that much. Technology is out there, go for it and let majority of players just have proper loot. Some demons can only be cast out through prayer and fasting.
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