Make Perfect Jeweller's Orb craftable!

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No, no. Don't liken to noobs. Top stuff should be hard to get. Period.


There are tons of items that are Rare in drops. Let this be more easy to get. It is esential for everything in game. After all now with patch 0.2.0 builds cant do significant damage.
+1. We have Kalandra for Extremly Rarity. Perfect Orbs need to be craftable. All players need to live the experience of playing with 5 sockets opened. Otherwise is a choose of only special profi players that will have the benefit.
But it is craftable. Drop vaal orb on 4-s skill and you have a decent chance to get 5-s.
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But it is craftable. Drop vaal orb on 4-s skill and you have a decent chance to get 5-s.


Yea but you need to find at least 5 greater orbs to craft 5 skills becouse the possibility of what you said is 20%.

We need also greater orbs to be craftable!
They are never gonna do that, its too big of a dopamine hit when it drops. but it would help ppl alot that play SSF
I like that it is rare.

But the rarity depends a bit too much on RNG. Which is IMO not the best for crafting materials.

I would remove the drop chance for Perfects altogether. But the ratio from Perfect to Greater should still be massive. Same with Lesser to Greater

So IMO:

* Reforge 3 Greater orbs into 1 perfect shard.
* 100 perfect shards automatically become a Perfect.
* Reforce 3 lessers into a greater shard
* 10 greater shards become a greater.
* lessers and greaters still drop with roughly the same chance as they do now.



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vexorian#9572 wrote:
I like that it is rare.

But the rarity depends a bit too much on RNG. Which is IMO not the best for crafting materials.

I would remove the drop chance for Perfects altogether. But the ratio from Perfect to Greater should still be massive. Same with Lesser to Greater

So IMO:

* Reforge 3 Greater orbs into 1 perfect shard.
* 100 perfect shards automatically become a Perfect.
* Reforce 3 lessers into a greater shard
* 10 greater shards become a greater.
* lessers and greaters still drop with roughly the same chance as they do now.





Isn't a bad thought. The rarity still remains the same but we have more options to craft.
Maybe tradeable in Alva will be also good idea.

1.000.000 coins= Perfect Orb
200.000 coins= Greater orb
Now that Perfect orbs made more common, it needs to allow also to be craftable.
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Albibu#9602 wrote:
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andred#5148 wrote:
except is like 15 greaters to one perfect and ive only found 1 greater

should be able to combine 3 lesser to make 1 greater and 3 greater for 1
perfect

at least then i'd have a use for my 60+ lessers


3 lesser to 1 greater is also a good idea. Like common crafting methods. I don't understand why Devs exclude it. To make Perfects extremely rare? Especially after nerfs it is essential for boosting a little more builds that are s...ty!


Why not? Now that is made more common drop, it wouldn't ruin rarity if it will made also craftable.
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vexorian#9572 wrote:
I like that it is rare.

But the rarity depends a bit too much on RNG. Which is IMO not the best for crafting materials.

I would remove the drop chance for Perfects altogether. But the ratio from Perfect to Greater should still be massive. Same with Lesser to Greater

So IMO:

* Reforge 3 Greater orbs into 1 perfect shard.
* 100 perfect shards automatically become a Perfect.
* Reforce 3 lessers into a greater shard
* 10 greater shards become a greater.
* lessers and greaters still drop with roughly the same chance as they do now.








+1
SSF HC SSF

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