movement skills have issues potential bugged

So I noticed after trying outa physical monk and also sometimes on my warrior that skills like rolling slam, vaulting impact or whirling attack all have a major issue regarding their movement portion.
If you at anytime have a enemy on your cursor you lose the ability to control the movement and if you use your skill on an enemy, meaning you have the corsor on it at the start of the attack, if you kill the enemy on the first hit you are stuck in place.
Idk if its a bug or intended but I think it needs change.
especially for whirlwind attack it feels bad to be stuck in place after starting the attack and can potentially result in death if you do not cancel it with a dodge roll. Shouldnt be the case. The attack should always lets you keep moving.

Edit: Supportgems like Expanse or Excise also seems to cancel out the ability to turn while holding down tthe skillbutton.
Last edited by Wintah#9447 on May 1, 2025, 8:11:35 AM
Last bumped on Apr 30, 2025, 4:17:47 PM

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