General 0.2 Feedback, Lvl 88 Chaos Witch Lich

PoE2 Dawn of the Hunt Patch 0.2.0 General Feedback
Lvl 88 Chaos Witch Lich

1. Click box for Checkpoints too large, many times accidentally click the checkpoint while in combat which leads to panic and near deaths.

2. Proximal Tangibility mod is far too common on rare and blue mobs. Feels horrible for ranged caster when I am forced to get into melee range and stay there just to kill a juiced up rare mob that can one shot me or crowd control me (or god forbid Temporal bubble or Mana Drain) when I am that close. Suggest removing this mod or at least tuning it way down and making it less common. I have had maps with 3 or 4 rare mobs and 3 or 4 blue mob packs ALL with Proximal Tangibility mod, and it just feels bad and unfun, slows combat down way too much. After some of those maps, I honestly just wanted to logout.

3. Remove Temporal Chains from pool of map mods. Feels horrible. A map with this mod might as well be a bricked map, I drop them on the ground, very unfun.

4. Bug: Curses many time do not work/will not cast (do not get placed on the ground at all) when casting in a small/narrow area. Huge problem for my Chaos/Hexblast/Curse Witch, as she depends on applying curses to deal damage. Even if the curse doesn't cast on the ground because of this bug, the curse will STILL USE MY MANA too, which just feels bad especially when a curse requires 350+ mana at high skill gem levels.

5. While mapping, this season apparently more than previous, I am accidentally clicking the underlined text on the right side of the screen (Map Mods and Map Objectives are underlined), which is bringing up pop-ups that cover the screen and don't go away until you click the X. I never had this problem before, not sure why I am now. Maybe it can be changed so you have to Ctrl+Click the underlined text to generate the text box pop-up. Currently when you hover over the underlined text, the pop-up appears, and this is annoying, especially if you accidentally click it while in combat, then it stays on the screen and blocks vision, sometimes two or three of these boxes end up coming up, and i have to try to close them while running away from mobs before I die. This has caused me to die and logout/exit game to avoid dying.

6. I am a big fan of the changes to Waystone drops on the final rare mob to help sustain waystones, especially at T15. Really big fan of the changes to number of death portals, the number of which depends on how many mods are rolled on the map. This system feels great, fun, and fair/balanced to me. The changes to towers are also very fun and way better than previous season, for example, the trade-off of juicing up a tower map with 6 mods vs. being only able to die once (high risk, high reward) and in return offering more tablet uses when completing tower successfully.

7. Priest of Sun fire-death-laser-beam is FAR is OVER-tuned, does way too much damage and the range is too far and the duration is too long. I just have to run away (if I even can before I die) and wait until it's done before going back in. That's with 1.5k life and 4k+ energy shield in T15 maps. Slows down combat too much, unfun.

8. Why do shrines still seem so hard to click on.

9. In general, I really don't like XP loss on death. This caused me to log out and stop playing in 0.1, but it hasn't bothered me AS MUCH in patch 0.2 for some reason, though it still upsets me every time. I do understand the reason for its existence as a mechanic, so I don't really want to just say "it's bad", it just sometimes overly frustrates me and I end up logging out. Maybe 5% XP loss would be better? or perhaps a Large Gold Loss penalty (50% of gold in stash is lost on death) instead?

10. Overall really enjoying PoE2 a lot more than 0.1, despite all the negative community feedback. Would like to see a small buff to loot drops early game, BUT honestly drops felt a lot better once I got to T12+ maps and insisted on rolling increased rarity of items found as a must-have map modifier.

Thanks for reading.
Last bumped on Apr 26, 2025, 8:16:34 PM

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