Inspiring Ally not working for various sources (bug id: 3,609,317,722)

Inspiring Ally is not working for a variety of effects. I'm including solely "Increased Damage" modifiers, seeing as it's unclear whether more specific ones like "Increased Attack Damage" should work.

Short list:
- Sceptre Prefix Modifier: Allies in your Presence deal 41% Increased Damage
- Primate Talisman: Allies in your Presence deal 30% Increased Damage
- Leer Cast Helmet: Allies in your Presence deal 50% increased Damage
- Necromantic Talisman: Ronder of Fragility with "37% increased Damage"
- Jewel: Minions Deal 11% Increased Damage

Neither of these work, and from the skill description they should. If the conditions are actually more narrow, please update the description
Last bumped on May 20, 2025, 9:49:29 PM
- Upwelling Support gem (on staff's Discipline) raises the Companion Attack damage, but your own remains unaffected.
Last edited by kell_pt#7882 on May 20, 2025, 9:06:18 PM
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kell_pt#7882 wrote:
If the conditions are actually more narrow, please update the description

Meanwhile the descritpion: Increases and Reductions to Companion Damage also apply to you

Specifically companion damage, not every damage increase that can affect your companion(s).
"
MonaHuna#6449 wrote:
"
kell_pt#7882 wrote:
If the conditions are actually more narrow, please update the description

Meanwhile the descritpion: Increases and Reductions to Companion Damage also apply to you

Specifically companion damage, not every damage increase that can affect your companion(s).


You are right, based on how PoE presents this information, but it defies language consistency in applicability of broader stats only goes in one direction.

Consider a plain language interpretation of a node that reads "% Increased Damage to Minions" and it results in your companions causing increased damage - because Minions are Companions. Logic would dictate that if Companion Damage was raised, then it'd trigger Inspiring Ally.

I *know* that's not how PoE describes things, and it's embarassing that after 10+ years, I would still bump into this. :) But that's one more argument to support the notion that the way PoE does this, hinges on a very particular way of parsing its descriptions, rather than what'd be the natural understanding of a sentence.


I sense people might defensive, so let me put it differently. :)

If this node was indeed supposed to be affected by any increases in damage done by companions - but not other types of minions - what would be the description?

IMHO, if the purpose is to explain the behaviour to all users, here's other ways to put it:
- Increases and Reductions to Damage that apply solely to Companions also apply to you
- Increases and Reductions to Damage that specifically affect Companions also apply to you

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