Charm Slot implicit should be 2 if +1 charm is on tree, bring back explicit +1
I think charm slot implicit on belts should max at 2. not 3. I think it's too much. I like the fact that there was an explicit that had to be used or the passive tree had the node. You can use anoint if you want that 3rd one.
I'm not sure why so many content creators were so unhappy with the charm situation. The fact that a belt has an implicit of 2 or less makes the belt unusable even if it has above average mods. It's just spam on the screen. Please consider making belts after level 40 or something have 2 max charm slots. Charms are pretty damn strong. They should be earned a bit more. Or make charms slots a quest based thing. There is this lack of side quests in the campaign I wouldn't mind a few more in the long run for charms. Last edited by MLongPoE#2384 on Apr 23, 2025, 9:56:19 AM Last bumped on Apr 23, 2025, 5:32:36 PM
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" How does other people having charm slots affect your experience with the game? |
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I guess, I'm summarizing the power increase that myself and others feel was unnecessary. I just think it's already fine. I don't think changing it makes sense. I think everyone else has to explain why it should be changed. I was happy the way it was or slightly happy the way it is. So I'm basically saying it should stay and hoping others can explain why it's changing exactly. If it's to be more casual friendly in the end game, cool....but otherwise it just feels like making it poe1 power in end game. |
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"myself and other" you the only one who has a problem with that change..
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" Rage bait if I've ever seen it. GL GL |
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