Feedback on Ritual Sacrifice

So, firstly, very interesting idea for an ascendency. Looks great on paper. In practice though, it is very clunky. The speed at which you sacrifice the corpse is INCREDIBLY slow and clunky. Between having to fumble around to actually target the corpse (very difficult when monsters are constantly running at you and on top of your cursor) and then actually sacrificing the corpse (which has a ~3 second animation time) you're just asking to get killed by some random mobs.

So, let's say you fully clear your screen before sacrificing the corpse, well now you're getting diminishing returns from said corpse because the monsters are already dead.

What can be done to remedy this?

I think it's pretty simple solution, really. Make it a toggled ability that sacrifices the rare monsters automatically. I think that's a fair trade-off considering ritualist's lack of damage increasing ascendency nodes, as opposed to the amazon.

This would solve the clunky-feel to this skill. It just doesn't feel good to play in practice.
Last bumped on Apr 22, 2025, 7:37:37 PM

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