You've created an amazing weapon swap system - Now let us utilise it.
Skill slot pressure is too high if you want people to utilise the synergies provided by skills using the weapon swap system, I imagine as more interesting supports are added to the game this problem will become more prevalent.
I am currently feeling skill slot pressure on invoker right now and I really don't feel like i have that much, sure I have my ducks set up in a row for cast on crit and various frenzy charge generation but I can't utilise that with more than my main skillset if i want to have alternate auras or.. blink. (Perhaps also consider turning dodge roll into its own innate skillslot that can be supported by things like blink and.. make them more available through less spirit or cooldowns, etc). Anyway, thanks for reading if you did. Last bumped on Apr 19, 2025, 1:26:47 AM
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No. Please kill weapon swap strategy.
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+1 to dodge as an innate socketable skill idea. Allows another form of customization and player expression.
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+1 Dodge roll as an innate skill. That sounds like a great idea.
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