50% player loss in 2 weeks after new league/patch

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Majorita#4109 wrote:
I think that it doesn't matter and staff don't read this forum at all. At the very most, I think there might be an intern reading titles and taking notes, and that's about it.

Moderators probably sift through this stuff to keep an eye on people but they're not the people who are implementing changes to game design.

We're just entertaining ourselves here because the game isn't fun.

If you look through the past like 20 pages, there's one staff reply that I saw and it was for a guy who was complaining that he got banned. It was not even feedback.


Lol yes, realistically this is mostly a place for us to vent about details in some video game while barely even reading each other's posts.
It's pretty unlikely we're actually giving any feedback at all.
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Majorita#4109 wrote:
I think that it doesn't matter and staff don't read this forum at all. At the very most, I think there might be an intern reading titles and taking notes, and that's about it.

Moderators probably sift through this stuff to keep an eye on people but they're not the people who are implementing changes to game design.

We're just entertaining ourselves here because the game isn't fun.

If you look through the past like 20 pages, there's one staff reply that I saw and it was for a guy who was complaining that he got banned. It was not even feedback.


Kind of sad and funny isnt it? Such a
atrocity to have customers having any idea to progress, over one person who is firmly holding back progression is a unthinkable horror to Grinding Gear.
Last edited by DutchMilk#4689 on Apr 19, 2025, 1:00:07 AM
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And what doesn't look great too, PoE2 0.1.0 peaked at 580k, but 0.2.0 had only a retention of 250k. That's 60% ppl who did not come back.


Coming back for just 1 new class with basically same endgame/rewards is not an option for many.

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The most tone-deaf gaming company. Literally had hundreds of pages of feedback on what to fix and add and what players want but instead gave the exact opposite of that. 2 weeks in and you still haven't fixed loot and the upcoming patch already sounds like you don't realize the problem if you are only fixing loot for bosses and Az spirit.

I bought POE2 and some MTX because POE1 forums told me this is the only company that listens to feedback. I have seen them do everything but and even double down on their crappy vision.


Most sadly that players do not know what they are want aswell, as different people wants completely different things: please, make meaningful gameplay. But dont nerf my build, which allow to wreck few screens around! Make another builds stronger instead! But with a meaningful gameplay!!! Spear is too wea!... Oh, wait! Nerf spears! Why monster so strong? Why so weak? Made a game just like as POE1, but not as POE1! Add auction, made more loot! What happened?! I cant make my character stronger because i've reached a peak of my power in a days and able to add only 2% by mirror items! Add stronger items! Why all my gear became trash compared to new one?! I dont want to play the game. Why game cannot be played by its own? I have nothing to do.

I am not satisfied in current state of game, but reading tons of that conflicting each other "feedback" is soooo stuning, so - yes. Better to have a "vision" than absolutely zero vision from such "screaming feedback".
Yaaaawnnn I'm off to play GTA. Cya in a few months to see if this game ended up in the dumpster or levels out as playable and enjoyable.
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To be fair even with a successful 0.2.x I think a TON of users would leave for the next season of a competing ARPG. That seems to be the nature of the business.


IF we want to worry about numbers for the 0.1.x launch we had almost 600K people and the max for 0.2.x was less than 250K if memory serves.

IF on the off chance the 0.3.x has fewer people than PoE1 3.25 then I'd start getting concerned esp. if it was a lot fewer people.





no people left because look at the performance rate of classes. The literally nerfed EVERYTHING INTO THE GROUND, Huntress is the ONLY thing next to a handful of builds topping leaderboards, and this hurts everything to include the economy!

Build diversity is what GGG/POE used to be about....RN they pulled a Blizzard Entertainment "WE WANT YOU TO PLAY HUNTRESS AND TEST IT SO WE ARE MAKING EVERYTHING ELSE WAY WORSE!" card! Literally feels like a weak version of D4 where I am forced down a single path out of 110 if I want to excel....


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And what doesn't look great too, PoE2 0.1.0 peaked at 580k, but 0.2.0 had only a retention of 250k. That's 60% ppl who did not come back.


Coming back for just 1 new class with basically same endgame/rewards is not an option for many.




Lol you mean NERFED Endgame rewards....LMFAO

Nerfing endgame RARELY dropped Items like "Ingenuity" and "Adorned Diamond (well removal of jewel sockets hurt it anyways), is the most IGNORANT
take on progressive change towards a "VISION" lmao....

WHY NERF THE LOOT THAT THE ENDGAME BOSS ALMOST NEVER DROPS WHICH ALSO HAS RNG ATTACHED TO HOW GOOD THE ITEM IS IN THE FIRSTPLACE??!?! lmao.......

WHAT IS THE ENDGAME ONCE YOU HAVE DONE THIS? Beating your head against the wall??
Last edited by D00MBR1NGER#1746 on Apr 19, 2025, 1:33:11 PM
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And what doesn't look great too, PoE2 0.1.0 peaked at 580k, but 0.2.0 had only a retention of 250k. That's 60% ppl who did not come back.


Coming back for just 1 new class with basically same endgame/rewards is not an option for many.




Lol you mean NERFED Endgame rewards....LMFAO

Nerfing endgame RARELY dropped Items like "Ingenuity" and "Adorned Diamond (well removal of jewel sockets hurt it anyways), is the most IGNORANT
take on progressive change towards a "VISION" lmao....

WHY NERF THE LOOT THAT THE ENDGAME BOSS ALMOST NEVER DROPS WHICH ALSO HAS RNG ATTACHED TO HOW GOOD THE ITEM IS IN THE FIRSTPLACE??!?! lmao.......

WHAT IS THE ENDGAME ONCE YOU HAVE DONE THIS? Beating your head against the wall??



Correctly stated, this game no longer has an endgame chase item. All the endgame items are nerfed. Ingenuity, hand of wisdom, controlled meta, adorned diamond ...the jewels themselves might not be nerfed but taking away those sockets and best places to put them have essentially nerfed them. So not only are most classes and skills nerfed, but nothing to look forward to in end game. And then when you have very little loot drop and currency, I can see why half the player base has left.






If only the devs took a trudge through FEEDBACK and actually looked for constructive criticism. I dont understand why they even have this website (or at least the forums) bc it is clear they don't give AF...

If the devs spent 4 hours reading, they'd be more in touch with their community than if they spent 4 months in a room with internet, poe1/2 installed on 4 pcs, and everything they needed to test for that time period because I can guarantee they would just sit their being "Idea Fairies" and never touch the game for more than 20-60 lvls......

Oh well, so much for all that smack talk they gave Blizzard on D4 lmao because they are literally following their footsteps...
+1 OP

so true it hurts

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