Infinite Attempts for T0 Bosses – Alternative Suggestion


In version 0.2.0f, you added infinite spawns for Tier 0 bosses. I assume this change was made because many players were afraid of losing an invitation, which could otherwise be sold for a good amount of currency.

It's a big change, but it still doesn't solve the problem in some cases. For example, a player might be doing well on maps but still lack the damage required to realistically fight one of the pinnacle bosses. In that case, the invitation is still lost.

What if there were an NPC in the hideout (Doryani for example) who offers an option to insert a boss invitation and generate an instance where the boss can be fought in a "tutorial" mode? In this instance, the boss wouldn’t drop anything, and the invitation wouldn’t be consumed.

It would serve as a kind of boss practice mode. The catch is that you’d still need the invitation to enter, and if the player performs well, they could use the same invitation to attempt the real fight later.
Last bumped on Apr 17, 2025, 12:55:05 PM
Great idea!

Or if a player returns to the game after a month and wants to go attack the boss on T3-T4 but doesn't remember the mechanics.

He could go to Doryani and have a test fight, but without a reward and most importantly without a penalty.
:D
Good idea, +1 from me. It's always better to have a test run and really feel the fight than watch it on YouTube.
That’s truly a fantastic idea! A training mode for boss fights, where invitations aren’t consumed and you can calmly practice the mechanics, would be a great addition to the game. Especially for players who can confidently handle maps but still struggle with pinnacle bosses, this would be a fair and motivating solution.

An NPC like Doryani, who offers this “practice instance,” would fit perfectly into the game’s universe and would make the learning curve much more pleasant for many players. This way, players could improve their skills without risk and only attempt the real fight when they truly feel ready.

Features like this not only show a great sense of what makes the game fun, but also help promote long-term motivation. Truly a suggestion with huge potential!
+1
+1

Report Forum Post

Report Account:

Report Type

Additional Info