mechanics, white mobs and crafting
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[Removed by Support]. They say they want a "difficult game" without developing or assigning mechanics for it. Difficult = more life and more damage to mobs (?). After the last patch all this became even more visible. No fun and no rewards, just punishment after punishment. Even when you drop something rare/unique (which is impossible) the tradeoffs are ridiculous. Nowadays I die even for white mobs. After months the crafting still doesn't exist...totally bad feelings with this game.
Last edited by Ayelen_GGG#0000 on Apr 15, 2025, 7:58:36 PM Last bumped on Apr 15, 2025, 7:57:44 PM
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