If you add Ailment Treshold to the Stun Treshold ES nodes then what about non-ES builds ?

if 1 node can give both stun treshold and ailment treshold for ES builds, then what about normal classes ?

Since almost all classes have the same Maximum HP this is unfair for non-ES builds.

If you make those changes to ES nodes then it will be unfair to amazon or merc have to pick 2x more points because stun treshold and ailment treshold are SEPARATE nodes on them.

As far as i know merc,ranger,amazon and witch have all the same maximum hp.
Last edited by Cardeil#5567 on Apr 14, 2025, 11:08:44 AM
Last bumped on Apr 14, 2025, 12:55:47 PM
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Cardeil#5567 wrote:
if 1 node can give both stun treshold and ailment treshold for ES builds, then what about normal classes ?

Since almost all classes have the same Maximum HP this is unfair for non-ES builds.

If you make those changes to ES nodes then it will be unfair to amazon or merc have to pick 2x more points because stun treshold and ailment treshold are SEPARATE nodes on them.

As far as i know merc,ranger,amazon and witch have all the same maximum hp.


Just try to play as a character with the EC. You need to spend 10 points of the talent tree. To somehow avoid these constant states, animations of stunning, knocking down, etc. - 10 points. Whereas you can just hit from afar on your Amazon and the monsters won't even get close to you.

The problem is not about the points and their distribution. The problem lies in the state overlay system itself. I constantly find myself in situations where monsters just knock down my every attack. I'm constantly burning, being slowed down, or frozen.

I understand that this is part of the game. But we must have more adequate ways to solve these problems. Including for ranged combat classes. In the first part, I could collect a 100% chance of avoiding states, choose different gains from other types of states. Or I could just make the character very resilient so that he can successfully resist these conditions or neutralize some of their effect.

Here I am just a little girl who has 2,000 energy shields, who is constantly being set on fire, stunned, frozen. It has become simply impossible to play as a monk protected by an energy shield. I can't waste a lot of talent just to be able to just attack
Content Update 0.2.0 -- Path of Exile 2: Dawn of the Nerfs

"Fixed a bug where existing items and skills did damage."
Last edited by Gudvvins#7025 on Apr 14, 2025, 2:02:11 PM

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