Playing any type of melee combo build is insufferable.

"
Vinny#7672 wrote:
I'm playing warrior with 1700 armor trying to do TIER 1 maps... it's impossible.

Even with maxed out elemental resistances, I die instantly to white mobs. Even with max level quality on my Boneshatter gem (which gives more attack speed), I still get stunned before I can get the attack off.

The combination of instantly getting stunned and having no survivability is making the game completely unenjoyable.

Not only that, I slogged through the absolutely abysmal campaign for the umpteenth time, just to get NO LOOT throughout or AFTER REACHING MAPS.

You can count all the viable builds right now on one hand... The game isn't even challenging, it's just unfun. How is the only solution to my problem slogging through the campaign AGAIN on the newly buffed Lightning Spear build? What happened to the build diversity we saw in 0.1.0? How is this game significantly worse in almost every way now?

This needs to be addressed. I will not sit here and praise GGG for making a few bandaid patches over the past week. It's not enough to buff the new class and call it a day. There needs to be blanket changes that add back the diversity we had in the first league. We need loot, the only way to get upgrades is to use the terrible trade system. Where is the crafting? Where are the drops? I want to earn my gear upgrades, not sit there on a web browser shopping for them...

I would trade all the negligible new content to go back to the state the game was in the first league. It's just worse all around.


+1

Well spoken. I can relate a lot with my own experience on SoK, and agree
"
Shurne#0114 wrote:
bro wtf, I'm in act 4 and I have 2k+ armor go get some gear.


youve made it apparent you dont know what youre talking about. the difference between 1700 and 2000 armor is not even 5% PDR. Diminishing returns are a thing...

also, how the fuck are you supposed to do sekhemas trials as a melee character? The only way I can do meaningful damage to a rare or boss is with sunder. Normally it would be ok to take some damage to get a sunder off (with its considerable cast time) however I just lose due to the terribly designed honour mechanic.

It really feels like the devs didnt test any of this. It's so stupid that along with the trading website being the only way to get gear upgrades, the only way to get ascendency points is paying someone with a meta build to carry you through it.

I would LOVE to see one of the developers attempt level 65 sekhemas on a melee build.
Trial of sekhemas is not hard as warrior.

I really dont know what to tell you at this point, you're playing a class that is perfectly capable of all content at every point this game has to offer.

You can take honour damage, you just dont sit there in a bunch of unnecessary damage. Its not like out of the 3k honour you have taking a single hit does any more than a hundred at best.

It sounds like you are super early on so you arent even taking like 30 honour a hit.

Please look up a guide if things are THIS bad for you on warrior. These arent problems with the class, these are problems on YOUR end.
Mash the clean

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