Balancing the game only after 3 months was a failure
After early league nerfs people reacted negatively and you changed the idea of try to balance the game frequently.
Now you tried balance the game after 3 months then people reacted negatively and still there is builds which doesn't fit the vision. Allowing broken builds makes more damage than good, it will be at least 3 months of people playing LS, then when you nerf it they will cry again. People will get used to a pace which you didn't envision. In the end waiting 3 months will not prevent people reactions to the nerfs, and the numbers of iterations until release will be very low and the probability of balanced game will be low too. You should reconsider this decision and balance the game frequently, cut all broken builds quickly. If majoritarily of players only plays one build you will not have data to properly balance the game in the next iteration. Last edited by SpinHall#6044 on Apr 12, 2025, 11:05:09 PM Last bumped on Apr 12, 2025, 11:44:15 PM
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Has posts and posts about it , I give up , i wont wanna to play a huntress , the tatician is a joke class dont work , this devs dont know how to work for everthing just working to make the broken class more broken
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" Half true. Around 250k players left because there was simply no content in the game. People completed everything within a month and got bored. The game was actually pretty balanced and playable with a variety of builds. Sure, there were 3–4 overpowered builds and a few broken interactions, but they could’ve just balanced those and buffed the mediocre or weaker stuff. Instead, they decided to nerf everything—including mediocre and rarely used mechanics. They killed all versatility. Now, there are maybe 3 viable builds, and the rest nerfed to death. Every piece of endgame content was over-nerfed to the point of being meaningless. The game feels sluggish, the acts are slow as hell, and there are zero build options left. And players waited four months for this [img]https://i.ibb.co/HDhPxJkY/GGG.png[/img]
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You have to give them credit, they made a great effort in the balance changes that resulted in going from 3 meta builds dominating endgame content to one meta build dominating endgame content.
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