Rogue Exiles are great!

Besides all the negative stuff that was mentioned about the patch I didn't really see posts about that.

I like the idea and especially the way Rogue Exiles were implemented in the game. It is a nice wake up call in maps and campaign to see a boss bar where you don't expect it and because you can expect a reasonable amount of loot it also gives a bit of dopamine. Also you have to check out skills and behaviour and cannot blindly run into them. I feel that is a very good example on how to implement "meaningful combat" into an ARPG.
Last edited by cavexs#4102 on Apr 10, 2025, 7:44:06 AM
Last bumped on Apr 10, 2025, 8:04:18 AM
Agreed - very good mechanic.
After lots of hours not seen even one yet - RNG sucks for me I think :D
I'm lvl 77 and ive seen 1 and that was in campaign
Rogue exiles are very fun fights. I'd wish i get them more often than once in a blue moon (all atlas topped for exiles).
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Hoo there wanderer...

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