Temple of Chaos + Petrifying Statues

too many places where you literally have 0 space that is not watched over.
can't even spam disengage/dodge roll (disengage reduced cd!) to not get petrified all the freaking time while disengaging

way way too dense packed with so many small hallways

edit: have done that one in the past on different characters that had no disengage or that, and didn't had any issue remotely close to that. something changed. i hardly can even get the statue from point A to B after killing most enemies without getting petrified all the time. complete screw over, can't imagine how horrible this is later with more modifiers when it's already a pain in the ass without enemies attacking you.
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
Last edited by Naztrey#9177 on Apr 8, 2025, 4:52:43 AM
Last bumped on Apr 8, 2025, 6:43:50 AM
can we get an overhaul of Temple of Chaos anyway at some point in the future pls?

rng: how not to invest time developing your game. hence almost all indy companies fall back on it.

rng sucks. thx :)
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
chimera boss ES way too big. i was fighting for at least 10 min and could at max get rid of 35% hp. can't get rid of ES when he's untargetable all the time. worse he regenerates his ES while being unattackable, and i can't get rid of it in those few seconds he's on the ground.
yes my weapon is u-low but that is on you GGG. i roll every single white spear i find and i have not gotten a single spear that would deal more dmg since 18 levels. and i'm running a bleed build with a spear that has freaking +lightning dmg. yet no better spear anywhere to be found.

also pls change so if chimera lifts off, and flies towards one side, he does land on said side and not somewhere entirely different. it's a free ES regen for boss everytime he flies off the wrong direction, because by the time you get the audio cue as to where he lands, his shield is already recharging and you're at the wrong side of the map

or just get rid of ES on this boss entirely. thx =)
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3
Last edited by Naztrey#9177 on Apr 8, 2025, 6:14:54 AM
"
Naztrey#9177 wrote:
chimera boss ES way too big. i was fighting for at least 10 min and could at max get rid of 35% hp. can't get rid of ES when he's untargetable all the time. worse he regenerates his ES while being unattackable, and i can't get rid of it in those few seconds he's on the ground.
yes my weapon is u-low but that is on you GGG. i roll every single white spear i find and i have not gotten a single spear that would deal more dmg since 18 levels. and i'm running a bleed build with a spear that has freaking +lightning dmg. yet no better spear anywhere to be found.

also pls change so if chimera lifts off, and flies towards one side, he does land on said side and not somewhere entirely different. it's a free ES regen for boss everytime he flies off the wrong direction, because by the time you get the audio cue as to where he lands, his shield is already recharging and you're at the wrong side of the map

or just get rid of ES on this boss entirely. thx =)


Uxmal doesn't normally have ES unless you picked the Shielding Monsters modifier that gives % of enemies max hp as energy shield and also affects bosses. It's an optional mechanic, therefore, not a bug.
yea i know. but i didn't wanna open a new thread for each thing individually. just clumping stuff together sry :)
pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff
-fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike
-rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill
thx <3

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