Unleash - Chronomancer New Skill Bug(s)
I've encountered two issues with thew new Chronomancer ascendancy-granted skill Unleash.
1. If Unleash (Support Gem) is slotted on a skill and is used before Unleash (Chronomancer), Unleash (Chronomancer)'s number of repeats is limited to the skill's current Unleash (Support Gem) count. For instance, casting Comet (with Unleash Support) before casting Unleash (Chronomancer) -> Comet will cause the second cast to only hit once if the Comet Unleash (Support) count is at 0, and only hit twice if it's at 1. 2. Unleash does not function with the skill buffer queue. Normally, if you cast a spell like Hypothermia or Frost Bomb and attempt to cast Comet before the initial cast has finished, the latter will enter the buffer queue and start its cast as soon as possible. However, if you want to cast Unleash (Chronomancer) before Comet, you have to wait until the first spell has finished casting before doing so, as the Unleash skill does not enter the buffer queue. Combined with the issue 1 outlined above, it makes for a clunky combo experience. Last edited by 1896#0927 on Apr 7, 2025, 3:13:58 PM Last bumped on Apr 13, 2025, 12:48:45 AM
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Another issue I came across is that it say its 1sec cooldown but it seem more like a 5sec cooldown.
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The cooldown of Unleash is based on the cast time of the unleashed spell. Longer cast, longer cooldown.
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