Disengage does not consistently hit the Parried mob
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The title explains this common unfortunate occurrence for spear players, which seems to occur more with big groups of mobs. I have tried to solve it the 'Area of Effect' support gem but it is still inconsistent, and it feels wrong that I have to try to solve this basic interaction with a support gem.
The problem seems to have two roots: Disengage does not have a large enough AOE Mobs can get knocked back by Parry, which is not actually helpful Last edited by the_discourse#1524 on Apr 9, 2025, 6:20:56 PM Last bumped on Apr 9, 2025, 5:32:41 PM
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Yeah, this is a problem. Failing to gain a frenzy charge this way makes combat slow down and annoying. I've started to only use it against single mobs, in preparation for the next pack. Even fighting as few as 2 mobs can go wrong.
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Agreed. Disengage needs some QoL improvement to make hitting the parried monster(s) 100% consistent.
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