Dawn of the Hunt - What We’re Working On

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The GGG conference room must be abuzz right about now


They are failing in every conceivable way. I've never seen this much backlash against GGG.
I’m not really understanding why people are hating on the update I definitely enjoying the challenge. But I will also say it really doesn’t feel that hard imo.
https://www.youtube.com/watch?v=wvDmwpuI9co

This pretty much sums up how I feel. I work 9 hours a day at a job that's grindy, I come home to take care of my family, and then when everyone is asleep I expect to be able to have some fun before starting it all over again the next day. POE2 is not fun for the casual gamer. It had potential prior to 0.2, but no longer. I didn't purchase early access to this game so I could grind a second job. I didn't pay for a sub par gaming experience where every corner is a nerf to make casual gamers get left in the dust. I paid so I could have fun. I guess I won't pay any longer.

Not everyone is a streamer, not everyone is in a group, not everyone has countless hours to waste on pixels. Why are you determined to destroy your player base's ability to have fun? You toted you wanted to be the greatest ARPG of all time, so why not actually be the most fun ARPG ever?

Players are good at finding problems but not solutions? Here's a solution: make it less grindy and more fun. Mobs go boom, loot goes drop, and we continue to have fun. You are determined to hate how players have fun, and it doesn't make sense if you want people to buy into it more.
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I’m not really understanding why people are hating on the update I definitely enjoying the challenge. But I will also say it really doesn’t feel that hard imo.

That’s the point, build is different from build. You cant balance thing base on 1 build and leave all the other thing untouch. Even Elden ring where a basic weapon can deal significantly damage, require alot of balancing. Their 0.2 version doesnt even get pre-test. Talking about balancing LMAO
I heard from my friends about the crashes and then heard about how bad the game felt to play and these are the only changes? Thanks GGG your just as bad as those triple A studios, give us an “over tuned game” take our money and then nerf the game to the point where it’s not fun to play any more that’s something blizzard isn’t dumb enough to do. I can’t figure out what’s worse blizzard selling a half done game or GGG selling a good game taking our money and then making not fun to play?
Put the right resources back to PoE1, there is no point in playing PoE2 anymore. This shit is so bad.
Its Day 5 of the league, Warbringer's Ancestral Spirits still not working, i mean a complete ascendancy is not working from start and it's not even worth mentioning that you guys are working on in this post? You might not read these posts, you might not even care anymore but at least thank you for letting me/us blowing out some steam on your forums, guess it worth something!
They know most Souls games have level one runs where you can either one shot a bosses, or get powerful enough to deal more damage than an "on level" character right?

Also, Souls game's difficulty comes from bosses, while you can run around most of the mobs and still get the gear you need to fight said bosses. ARPs, from the little time I've been playing them, seem way too dependent on loot drops to be anything like Souls games. I LOVED the campaign before this patch.

I hope their Vision will be worth all of this in the end.
Some people will like it...heck D4 has plenty of active players whether we like to admit it or not.

I don't. None of the people I've played POE with, other groups I've played other games with (D2,D3,PD2,D2:R,Torchlight,LA,LE,TAL) are having fun.

Maybe that's what GGG wanted? They did say the audience likely won't be 100% overlap with POE1...we just didn't expect the real number to be 1%.

If anything we've seen so far is a locked-in directive towards POE2...It'll just not be for the above audiences. Maybe that's the goal...have some other niche' market completely different from POE1 that hopefully can sustain itself.

Probably not wise to use "POE2" as the name if that's the vision though...

It's a shame for standard ARPG enjoyers. At least we have plenty of other games.

Ofc we're not even at 1.0 yet, but this patch and this post gives a good idea of their actual goal. Either they completely "back to the drawing board" on the vision, or it'll just be a different audience from normal ARPG games. We'll see I guess. GG for now.
Mobile games have better trading...
This game actually feels so bad right now, i uninstalled before stepped in cruel.

- 0 character progression (everything comes with a downside)
- 0 gear progression (currency and rare items at t0 rarity)
- 0 meaningful combat just non-stop rushed, swarmed, microstunning white mobs,
that hit like a truck
- 0 build diversity (if u chose the wrong build/skill to level, u gonna get)
- 10 minutes Boss fights
- 60 minutes Zones
- 0 Mobility
- 0 Action speed

All these comes together in campaign to hurt me just to later at endgame force me to play spear+rhoa at endgame, because all other builds are ..? No thx

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