Short feedback on Dawn of the Hunt

Some short feedback on dawn of the hunt from my point of view

1. Player power level reduction feels bad
2. Monsters are still on crack, they are playing PoE 1 while we are playing PoE 2.
3. I'm hard stuck on Viper Napautzi. Even tried grinding levels and respeccing completely. Tbh I probably just suck
4. The game still feels like its over-reliant on forcing you to dodge roll every half second. If I wanted to play dark souls or elden ring, I'd play those games instead.
5. New support gems are cool!
6. Construct spectre minions are malfunctioning - they stay in their still/sentry mode until they randomly decide to spring to life. Tried this with flame sentry and terracotta soldier. They are nice when they go out of "stone" mode though.
7. Lich ascendancy is great! I'm loving it
8. I really wish chaos spells had more options than contagion and essence drain. The hexblast nerf killed the skill completely for me.
9. Some more physical spells would be cool as well. Exsanguinate would be badass!


I am one of the aforementioned power-fantasy crybabies that the other posts speak of. Dark souls and Elden Ring aren't really my thing, and I'm probably not the target audience. But here is my feedback in case the devs can find any value from it.
Last bumped on Apr 5, 2025, 11:26:22 PM

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