things wrong with huntress

Hard to even start here with the state of the game atm 0.2 feels incredibly bad starting off act 1-2 imo the least fun i've had in poe since i can remember.
the "league" mechanic is a big nothing burger, mobs are too strong players are too weak and loot is nonexistent. the only thing i was lukewarm on trying was the new class and oh boi. some things i feel are the most problematic.

1. parry/disengage.
Having this as the only source of charges early game feels incredibly bad but that is def not the only problem. there are so many skills that need setup do even barely perform atm that it feels bad having too give up a slot for disengage. it should be built into the parry skill as a general buff or a follow up. parry as wel just feels like a less usable version of raise shield it should be a swing with a duration that can be changed via supports. the fact that you can parry one attack does nothing when you are surrounded wich is 75% of combat.

2 thrown skills
limited to one main projectile? really? no fun allowed i guess? with how slow they wind up and travel with even significant investment i dread having to hit a lvl 80 rare with these skills. when crossbows and grenade skills came out we got one good skill that got nerfed into the ground. there should be options to throw out mutliple spears and having them shotgun

3 melee skills
attack range/speed/hitbox/pierce are so bad to start off with it's not fun at all like this GGG

4 everything is so underpowered at act 1-3
Last bumped on Apr 5, 2025, 12:04:48 PM

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