Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt
THX!
HARDER GAME IS WHAT I EXPECTED IN FIRST PLACE [Removed by me] Last edited by xlnt2new#4132 on Apr 3, 2025, 4:53:17 AM
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This is not nerfs. This is genocide. What's the point of firing Chris if everything stays the same? Builds are played once and that's it. Everything repeats itself. The game died with this patch. You can not play it anymore. The worst 60 bucks I have spent. Faith in GGG died today
Куда бы не вели тебя сны, Кошмар неотступно следует по пятам.
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" Comparing small min maxers that can kill endgame bosses in less than 10 seconds to general playerbase is quite disingenuous. Yes spark archmage was bit op on the high end. So nerf that high end. What does hexblast or grenades have with archmage spark? They were in the same ballpark? Not to mention completly gutting mana to es items AND LIFE GETTING NERFED(soul cores). Sorry, but life was bit op so they shaved it a bit. |
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" And this is why GGG shouldn't listen to the 'Hardcore'. They ACTIVELY chase away customers. This is how you tank a game. Do you hate PoE that much? Also, read the patch notes that is a LOT of nerfs. And some don't make sense. Armour is already useless, crushing player armour isn't going to do anything as no one wears any. Last edited by Joel_GGG#1496 on Apr 3, 2025, 4:53:44 AM
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Content Update 0.2.0=NERFED
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next, garbage patch, everything nerfed to the ground event the endgame juice.
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" Hey buddy, if your joy is deleting 3 off screens around you and kill pinnacles in 2s I have 9ther game recommendations for you, pm me ill let you know😅 |
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Path Of Warrior 2, and now hammer of the gods still doing hitkill on bosses.
Buff slams skills and nerf hammer of the gods. OMG.... I say NO for melee casters (hammer of the gods is a cast skill, not a melee) GGG please open your eyes You say something '' is wrong with a build whenever most players feel the need to do something similar to get the same reward''; And all melee builds feel obligated to use hammer of the gods !! How can you not see that!? this skill is wrong! And it also takes away the roleplay of melee hitting at close range, if you can cast HOTG at medium range. It doesn't make sense. And F ingenuity, rest in peace. Last edited by SurpriseModaFkr#5495 on Apr 3, 2025, 4:57:00 AM
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" You know what is funny, i can bet my house than when the patch notes will be released, all the doomers will come by LE forum and cry about nerf. This is just the pattern of the tiny vocal minority crying and complaining about something they cannot comprehend as they never work on anything related to IT or programming, involving necessary balance twist. I also follow LE dev streams or news and it will be a lot of nerfs already announced by the way. (volatile rehersal, falconer, mage ascendancy overall ect...) Moreover LE is a game that was in EA for 4 years (at least) and was released a year ago. i am not sure to remember but POE2 is released already or are we in EA? Follow the approach of a guy like mathilification, he never cries, he just tries to play what he wants and see where it goes, patch notes or not. It works, good, it does not, well the adventure is also interesting, not the only the arrival. |
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I like the overall nerf in unethical builds and builds that grossly outperformed others however I cant help but think they went a little too hard on Casters and specifically Sorcs.
With the base ailment threshold being halved and the changes to player stuns once you start getting hit by anything the punishment for that will be instant. Combine that with the increased difficulty of applying freeze, the massive reductions to Cast On Shock and Archmage, the mana reductions to gear, eldrich battery increasing mana costs... the list goes on and on. I expected damage nerfs but the defensive nerfs are unexpected and compounded by the damage nerfs. How are Sorcs going to defend themselves? If you cant deal the damage to kill before something hits you then youre rolled. |
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