Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt
I'm very sad, many skills are now unplayable
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I love poe2. after this patch I will still love it but not as much as before. GGG you are basically saying "fuck everything! It's all to powerful." Like pls don't fuck up all the game builds. I don't want everything good to just get divined to its worst roll. Thank you for reading this. Pls Don't nerf everything that bad. <3
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" at this point i am certain you don't even know what you're talking about |
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" You mean, if you have no clue about what you are talking? Helldivers had in their whole time not such horrendous nerfs as PoE has atm. Some of the classes and the ascendancies were performing pretty poor before the nerfs already and now they just completely denied them. Not only got all our defenses pretty much nerfed, no, also most of the damage got also denied straight away. While you always had in Helldivers useable weapons and the possibility to easily clear the areas/planetsides from bugs or bots with the right equipment for the situation. Awesome I can use another support gem,... GG |
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Blizzard: we totally ruined Diablo 4 and nobody could possibly screw up any ARPG as bad as we have.
GGG: hold my beer Imagine getting a front row seat to witness Blizzard’s incompetency in handling D4, knowing how players reacted to the massive nerfs pre-S2, and then doing the exact same thing with absolutely zero introspection. |
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" You probably better know what the game should look like in terms of development? So: Breach, I must spawn a lot of mobs at once, and not as it was at 0.1.0 - and they changed it in 0.2.0.... Delirium is an old mechanic from the old Poee 1 league - and it will be processed completely in the future, I bring the words of Jonathan, Alexander and other game developers. Last edited by Mitrof4n#1008 on Apr 4, 2025, 8:29:23 AM
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" God damn, when do people learn? If everything is nerfed, skills which you call "unplayable" are now playable, not OP and plenty of unplayable skills in the last patch, are now PLAYABLE compared to meta slaves. Thankfully GGG is not listening to players who have no idea what they are talking about - thats blizzard work. Last edited by napartymateusz#2922 on Apr 4, 2025, 8:30:04 AM
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no bloodmage buff? not even rework on that shitty Sanguimancy?
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I hope they nerf everything every league like this going forward. Metashifts are extremely good for the game. Only problem here this time is that we dont have tree ready to theorycraft new builds with. I dont understand players who play same shit every league braindead.
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i actually can understand nerfs, like this one is going out of control, we should nerf it, that one is way too powerful, we should nerf it.
but man, nerf does not mean to kill the build completely, the server crashing CoI feedback loop is not because the skill able to generate energy when they are triggered, its because you set absolutely 0 limit on cast on ignite gem about how fast they can be triggered again. similarly barrier invocation cwdt builds are not overpowered because pyromantic pact can supply energy to barrier invocation, its because barrier invocation having 0 limit on fast it can be cast again once sufficient energy is provided. So you think you stopped the interaction so CWDT build with barrier invocation is dead, and you stopped burning inscription able to provide energy and CoI build is dead. But nerfing Burning Inscription wont kill CoI builds, as the true issue of all meta skills is not solved, killing burning inscription just force player to use another source to generate ignite, and because there are absolutely 0 limits on cast rate of meta skills, CoI or other meta skills will still be op. i mean, who the hell cares about the reduced energy gain? its only 200 comets per second or 100 comets per second, as 100 comets per second is still more than enough for current content So, although as the person who created the BI-loop CWDT build i wished the build get nerfed, i'd be even fine if you say BI cannot be triggered faster than 1 cast per second or something like that, i'll then be happy and go find other combinations or skill synergies. But all i see from the PN is what i have done really annoyed devs as all the nerfs on meta skill seemly targeting BI. no more pyromantic pact energy supply, halved energy generation, so now you need 10 es for 1 energy, meaning for a single cast of comet, it need to take about 2890 damage on ES with lv18 qual 20% BI instead of 1445 before the patch. And what people get is a single comet cast without casting time, but still delayed because comet need time to fall from the sky. the cost for this instant cast of comet is now : 60 less spirit for other gems, 1 less slotable support gem, not able to be echoed. so whats the point of use barrier invocation? do we have anything scenario that this 60 spirit, 1 less support gem worth it for able to cast a spell without casting animation? Last edited by tyker1#1092 on Apr 4, 2025, 8:38:54 AM
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