Devs are the best for not listening community blindly!

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Septile#3881 wrote:
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auspexa#1404 wrote:
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Septile#3881 wrote:

Champion, pathfinder. Literally proving my point.


>pathfinder
>must be youtube build

the only thing you've proven is your lack of intelligence

https://www.poewiki.net/wiki/Mageblood

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auspexa#1404 wrote:
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Septile#3881 wrote:


Let me guess for PoE 2 you played... Invoker Monk, Gemling stat stacker?


nope, I played explosive shot invoker without howa, flash grenade titan and shattering palm gemling. go ahead.

Explosive shot, flash grenade warrior, and shattering palm are all YouTube builds, right behind double heralds invoker monk and stat stacking gemling.


https://www.youtube.com/results?search_query=explosive+trap+of+shrapnel+pathfinder

guess what, that one result is my vid

https://www.youtube.com/results?search_query=shattering+palm+gemling

not even a single result that was published before I made the build, same thing for flash grenade titan, you're merely embarrassing yourself

stop projecting, just because you can't play the game without youtube guides it doesn't mean there isn't anyone who can

anyway, we deviated from the point of this post but my point stands and what OP said isn't true, GGG actually blindly listened to the feedback of noobs and gave in
"buff grenades"

- Buff Grenades (Buff-Grenades)
Last edited by auspexa#1404 on Apr 2, 2025, 2:12:24 PM
Gamers using obviously unintended scaling mechanics to trivialize the game in EA: "Game is too easy GGG! Make it harder so the YouTubers that make my builds actually have to come up with something other than the same 2 builds!"
The funniest thing about these new folks coming in and applauding GGG for keeping the game hard is that they don't even see the signs. Every change, every patch, every indication points toward more homogenization with PoE1. They've nerfed difficulty on every single front from monsters to bosses to portals to campaigns, and so far have shown absolutely no indication that they will stop.

Sure, they're sticking to the game being slower (for normal players at least, thanks Temporalis/HoWA/etc.), but more difficult? Inconvenience is NOT difficulty, and having slower gearing, slower movement, and slower progress does NOT make the game harder. It makes it SLOWER.

That is the main difference I have seen between the two games. Simply how fast you can get to where you want to be. The pacing of PoE2 is slower for all but the top few percent, and I don't think anyone is wrong for liking one pace over another. But we need to stop fetishizing "difficulty" that doesn't exist. The games simply play at different paces.
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Septile#3881 wrote:
Gamers using obviously unintended scaling mechanics to trivialize the game in EA: "Game is too easy GGG! Make it harder so the YouTubers that make my builds actually have to come up with something other than the same 2 builds!"


from ad hominem to straw man, what a menace. what unintended scaling mechanic are you specifically talking about? please enlighten us
"buff grenades"

- Buff Grenades (Buff-Grenades)
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Septile#3881 wrote:
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N3vangel#0037 wrote:
The loudest, most negative feedback almost always comes from players running bad builds and not really understanding core systems. If devs balance around that, difficulty slowly becomes a thing of the past (which has already begun).

That’s the vibe I got listening to Mark in the DM/Ghazzy interview. At times, he sounded less like a director and more like someone trying to soothe the crying baby. Too much time justifying changes (or lack thereof) in response to “how it felt” instead of planting a flag and saying, “This is how it’s meant to play.” That’s how you lose your identity as a game.

"Not understanding core systems" like utilizing massive, clearly unintended outliers for scaling that trivialized the entire game?


Not even sure what you’re talking about. Im speaking on the direction of the game and it seems less about “this is how the game works” and more about “we’ll fix whatever upset you last patch.” That’s the problem — the more decisions are made to calm down the loudest complainers instead of upholding a clear vision, the more the game loses its edge. Not everything needs to be changed just because someone didn’t understand what killed them.
Well, that is how you do things in a beta. Why even have one, if the dev knows best anyway?
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auspexa#1404 wrote:
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Septile#3881 wrote:
Gamers using obviously unintended scaling mechanics to trivialize the game in EA: "Game is too easy GGG! Make it harder so the YouTubers that make my builds actually have to come up with something other than the same 2 builds!"


from ad hominem to straw man, what a menace. what unintended scaling mechanic are you specifically talking about? please enlighten us

The types of builds a person plays are directly related to how difficult they think the game is, interpreting that as a logical fallacy is a clear failure to grasp the subject matter.

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N3vangel#0037 wrote:
Not even sure what you’re talking about. Im speaking on the direction of the game and it seems less about “this is how the game works” and more about “we’ll fix whatever upset you last patch.” That’s the problem — the more decisions are made to calm down the loudest complainers instead of upholding a clear vision, the more the game loses its edge. Not everything needs to be changed just because someone didn’t understand what killed them.

This patch is clearly to refine the rough edges of an EA release. And GGG even explained the rationale around a lot of changes, like for the portals change how during campaign you get effectively infinite attempts to clear content whereas in maps it immediately drops to 1. That's inconsistent design and they made it more consistent without taking away the punishment entirely.
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Septile#3881 wrote:
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auspexa#1404 wrote:
wtf are you talking about?

they gave in an listened to the unskilled players and changed the portal system, made bosses easier, made citadels easier to find, made mapping easier, made literally everything easier, when poe 2 was already an incredibly easy game

and here you are writing all this nonsense

please stop

This guy only plays YouTube builds.


just wanna say that if you're used to arpg and played a lot of poe1 before template building is not rocket science. I mean that youtuber usualy play most efficient and meta build but you can totaly make the same conclusions regarding making an efficient build. My cold invoker wich was my first character ended up pretty close to meta way before i start looking at any video :P
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BigBeuss#5956 wrote:
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Septile#3881 wrote:
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auspexa#1404 wrote:
wtf are you talking about?

they gave in an listened to the unskilled players and changed the portal system, made bosses easier, made citadels easier to find, made mapping easier, made literally everything easier, when poe 2 was already an incredibly easy game

and here you are writing all this nonsense

please stop

This guy only plays YouTube builds.


just wanna say that if you're used to arpg and played a lot of poe1 before template building is not rocket science. I mean that youtuber usualy play most efficient and meta build but you can totaly make the same conclusions regarding making an efficient build. My cold invoker wich was my first character ended up pretty close to meta way before i start looking at any video :P

That is true. But there is no denying that a significant number of the people on social platforms have no idea how the game works, copy a YouTube build, and then complain that the game is too easy. It's a pattern that very quickly becomes apparent to anybody who isn't pretending.
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Septile#3881 wrote:
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auspexa#1404 wrote:
"
Septile#3881 wrote:
Gamers using obviously unintended scaling mechanics to trivialize the game in EA: "Game is too easy GGG! Make it harder so the YouTubers that make my builds actually have to come up with something other than the same 2 builds!"


from ad hominem to straw man, what a menace. what unintended scaling mechanic are you specifically talking about? please enlighten us

The types of builds a person plays are directly related to how difficult they think the game is, interpreting that as a logical fallacy is a clear failure to grasp the subject matter.


but you failed to show or prove that I'm playing meta builds in poe 1 or poe 2

and as in poe 1, any build can do anything in poe 2, some builds are better for facerolling the content but this doesn't necessarily mean that other builds can't do anything. a meta build can kill xesht in 3 seconds, and a non-meta build can kill it in 10 seconds, again, this doesn't mean that the game is only easy when you play a meta build, it's easy as long as you're not trying to gimp yourself or playing a build that doesn't make any sense

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Septile#3881 wrote:

That is true. But there is no denying that a significant number of the people on social platforms have no idea how the game works, copy a YouTube build, and then complain that the game is too easy. It's a pattern that very quickly becomes apparent to anybody who isn't pretending.


poe 2 is one of the simplest rpg games on the market and you can come up with a good build in like 10 mins if you have common sense. it's only the megacasuals who use those youtube guides to play the game because they're not gamers and they don't know how anything works in any game.
"buff grenades"

- Buff Grenades (Buff-Grenades)
Last edited by auspexa#1404 on Apr 2, 2025, 2:39:53 PM

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