I reinstall the game after the 84gb patch.... pfff
I really want to play that's why i reinstall it. Altough it seems nothing major stuff patched like crashing but also now the game stutters. As the ridiculously design(mechanic) the map bosses the fights become torture+. Cos' While the bosses do their stuff you start to act pretty quick however the game doesn't responds to your actions pretty quick + now it stutters aaand you die. Slow clap here... My advice that you probably don't care, PLEASE FOCUS ON STABILITY FIRST!!!!!! than focus whatever you want.
The other stuff if the players like to be tortured than i have nothing to say about it. For Mercenary i don't like gun(s) represented in crossbow shape. You know what i mean. And reload thing is a big problem. Check out Grim Dawn pls. And see how did they manage the gun(s). Armor Piercing and High Velocity bolts? Hmmm Ok. Just thinking... When u shoot the enemy who wears an armor and let's say its armor point 20. You hit and dmg that enemy 20 points. If it's normal rounds than enemy takes zero dmg. If you hit it with Armor Piercing Rounds then enemy takes at least 10dmg. Or other effect, it consumes the enemy's armour point pretty quick then the normal rounds(That's ok too) ok if so show that armour point(Shield) as well to the players or maybe put some effect, animation that tells the job is done. If you hit enemy with High Velocity Rounds then the enemy takes the whole Dmg cos' it pierces. Oh you may say it pierces only flesh not armor or shield then you should change its animation(visual). Like when it hits armoured or sielded enemy it can't pass through visually as well. For the spells it doesn't matter if the enemy is armoured or shielded, always give dmg. Of course the amount of damage is variable based on the enemies resistance. Last bumped on Jan 30, 2025, 8:04:28 AM
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