Last Epoch did well on ground items/craft, Adapt on it? pls Listen to Ben, Quin Palestron feedback
In Last Epoch ground loot matters because certain tiers are drop only and it has a decent balans between gambling crafting and the control you have over crafts.
Please itterated some idea's if you guys wanna step away from POE1 crafting which was OP i get it. However in POE 2 its way to much gamble IMO and to many identifyng bad items. I just watched POE1 WAITING ROOM | Comet-Spam Infernalist Mana tech -->!mana !build disccusion from Palestron reacting on Quin and Ben and they have so many valid points in my opinion. I hope you guys go watch it new update when btw? Last edited by mastag#4793 on Jan 29, 2025, 4:10:40 PM Last bumped on Jan 29, 2025, 5:47:59 PM
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Last Epoch is hands down the single best looter ARPG crafting system ever. A shame they didn't go with a weightier combat and WASD movement, but I plan to jump back into it as they finalize campaign and improve end game (it's just too tedious for my liking, and Lagan is such a chore to fight). Got over 500 hours in it, even played Masochist while it was a thing (though that made Empowered timelines even worse than PoE mapping balance lmao)
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Last Epoch and Grim Dawn have amazing loot systems, wish GGG could yoink some stuff from them
"buff grenades"
- Buff Grenades (Buff-Grenades) |
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