When new classes release..

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raV#3445 wrote:
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I think GGG are afraid touch the balance during league because they know that PoE players are extremely immature, majority of them. If someone is playing broken build, he will cry with bloody tears for weeks if it will be nerfed. With such childish auditory, I guess it's very hard to balance anything. PoE 1 is permaunbalanced not because it is too complex, but because it's players too immature to accept balance changes.


you are absolutely right but i believe that if right from the start hey made it a habit to for example do 1 small patch per week where they nerf 1 thing it would be consistent and people wouldnt get angry after 2-3 times

If I would run GGG, I wouldn't even care if they would. It's time to move on from those players. I would keep develop PoE 1 and try to keep it as good as possible for those players, but PoE 2 — it's just incompatible with them, they will not like it anyway, so I would let them cry until they would realize that it won't change, that in PoE 2 things will be treated differently from PoE 1 and crying about it is useless.
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raV#3445 wrote:
"

I think GGG are afraid touch the balance during league because they know that PoE players are extremely immature, majority of them. If someone is playing broken build, he will cry with bloody tears for weeks if it will be nerfed. With such childish auditory, I guess it's very hard to balance anything. PoE 1 is permaunbalanced not because it is too complex, but because it's players too immature to accept balance changes.


you are absolutely right but i believe that if right from the start hey made it a habit to for example do 1 small patch per week where they nerf 1 thing it would be consistent and people wouldnt get angry after 2-3 times

If I would run GGG, I wouldn't even care if they would. It's time to move on from those players. I would keep develop PoE 1 and try to keep it as good as possible for those players, but PoE 2 — it's just incompatible with them, they will not like it anyway, so I would let them cry until they would realize that it won't change, that in PoE 2 things will be treated differently from PoE 1 and crying about it is useless.


That would be the smart thing to do both from a business and developer standpoint. I genuinely don't know if GGG is capable of "ripping band-aids off" at this point though after an entire decade of refusing to do so even at their own expense.
I have doubts about it too, not sure if they will make a smart choice even though in most other cases they are very thoughtful guys. But who knows, maybe they will surprise us :)
Forget about new classes, address the glaring issues with the ones already implemented. Adding more is just going to compound the issue.

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Magoraz#6258 wrote:

Balance and Fairness: Developers often shift the meta to address overpowered or underperforming mechanics.

This is where GGG is currently floundering.
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LeFlesh#9979 wrote:
Forget about new classes, address the glaring issues with the ones already implemented. Adding more is just going to compound the issue.


they are already adressing those in the upcoming "soon tm" patch, this is just to point out why their approach is bad
Yes, their current approach is bad. They should correct course ASAP.
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LeFlesh#9979 wrote:
Yes, their current approach is bad. They should correct course ASAP.


idk why they are treating this unfinished early access game like a finished game that needs a set league cycle
Two weeks.

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