Player power needs to be nuked down a lot. This is just disgusting.
" Since you brought up D2, how are some of these builds any different than, let's just say a javazon? |
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Imagine playing a map "slow and methodical" that it takes 20 mins, and then the boss fight where you spend another 10 minutes dodging oneshots and doing 10 damage in a 10 million hp pool.
Then scroll up the atlas and add 30 minutes minimum for each node you see there. This is what these people want. LMFAO the game will die in 1 week. Please uninstall and leave us be with these mickey mouse nerf requests. IGN: SCHVAITZERIZER Last edited by MAD_DAN#0389 on Jan 23, 2025, 7:47:33 PM
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I think the game would be better if gear was fixed, we lose access to any and all damage modifiers and remove most of the talents. Remove building and make classes fixed design wise so there can be focus on gameplay. Only small amount like braindead hold rmb to nuke screen gameplay, unless GGG wants the same 20k player audience once the hype dies down and the real live service games release next month.
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Monk and Chronomancer are 100% going to get nerfed in next class balance patch. Question is will the general player power get nerfed to the level of Infernalist Witch or cookie cutter Warrior Build?
Last edited by MEITTI#3999 on Jan 23, 2025, 8:14:08 PM
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" If you play trade league and buy OP stuff from trade to be OP, that's a selfmade issue. This is not an issue in SSF, and it's specifically why I play HCSSF. Also, if you invest 500 div, you *should* feel powerful, and it's specifically why many people play trade league. This thread is just ridiculous. Last edited by Fae_Lyth#6750 on Jan 23, 2025, 8:24:06 PM
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"< Funny you mention that, back in Exilecon Kripp played Javazon in Act 2 against Hyena boss and Traitors Passage back when it still had the ceiling-destroying Golem boss. The moment he found a rare javelin he was throwing lightning bolts and destroying screens instantly. |
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" Honestly that sounds plausible. Having played both, SSF definitely feels like what the game is balanced around and the "intended" power progression. Last edited by Fae_Lyth#6750 on Jan 23, 2025, 8:43:42 PM
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anyone notice that in poe2 there are no reflect mods?
the only reason why it doesnt exist is because GGG doesnt want players to have too much power and wants to keep the damage in check. if ggg determines players have too much power reflect will be introduced to keep that power in check. reflect is a shitty mod that devs use as a band aid to curb player power. games that use reflect as a crutch simply is a game with bad balancing. you might hate to hear this but poe1 is kinda badly balanced. but in any case, i m waiting to see how ggg balances the game in the next patch. whatever they decide to do or NOT do. the community will be divided. [Removed by Support]
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These builds are with the best gear possible in the game. 300+ divine set up, I think if you can achieve that you should be able to decimate like this.
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It's insane how this is only EA and builds are already POE1 speed.
Where will POE2 be in 2 years? Will we zone into a map and instantly kill every enemy on the screen then leave and repeat? 5 second mapping? I keep hearing people say the devs said "This is the intended speed for POE2's end game". Why? Vampire survivors already exists, and does a better job at this type of "power fantasy"(Read: not even playing a video game). " Except these builds are doing this by act2, that isn't a lot of time or investment. Last edited by ShiyoKozuki#4168 on Jan 23, 2025, 11:59:31 PM
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