Arbiter of Ash's one shot mechanics forces you to play glasscanon. It feels terrible.

I have a tanky character that stacks ES and mana alongside MoM and very fast ES recharge, there's no boss or mob in the entire game that threatens to insta kill me. The only way I die in maps is if I run a really tough map with the hasted modifier and it's usually because of being swarmed, body blocked and stun locked, it's a long death, not an instakill.

But when I fight the Arbiter I get several mechanics that instakill me and some of them barely gives me any time to react. I spent 6 divines plus the fragments I already had to fight the Arbiter a total of 18 times. All of those 18 times I died to insta kill mechanics hitting me for 15k+ damage. My final conclusion is that there's no point in trying to fight him, I just need to fully spec into massive DPS and skip the entire fight if I'm just going to die instantly anyway.

Other games's bosses usually have one or two one shot mechanics that are used sparsely. The Arbiter has many one shot mechanics that are used all the time during the fight and some of them require multiple perfect reactions in a row. It feels so bad, it makes me want to quit the game.

Why should anyone spec into defenses for this fight if being hit once means death regardless of your stats? Please GGG, reconsider all of those mechanics being one shots, you should be able to tank the mechanics if you build solid defensive layers otherwise everyone will just spec into max DPS and avoid the fight entirely.
Last bumped on Jan 21, 2025, 10:12:34 AM
I beat him in 2 tries. First death was cus of beam+bomb. Should have just chanced the bomb. Fairly easy boss if you have ev, acrobatics, and movement speed.
"
Fairly easy boss if you have ev, acrobatics, and movement speed.

That's a lot of "ifs" considering that this is the end boss of the game that should be manageable with pretty much any other viable build.

I feel that this is the same shit as with "Sirius" again. We have mostly great boss fights throughout the game, but the final end boss is a total screw-up.
Should have easily learned the boss mechanics in 18 attempts. Don't need to be a glass cannon as long as you try to learn the boss itself.
Last edited by Hier_Snipe#2347 on Jan 21, 2025, 3:43:51 AM
"
C4Guy#0918 wrote:

That's a lot of "ifs" considering that this is the end boss of the game that should be manageable with pretty much any other viable build.

I feel that this is the same shit as with "Sirius" again. We have mostly great boss fights throughout the game, but the final end boss is a total screw-up.


You are wrong. Doryani Cruel is the end boss of the Game.

Arbiter of Ash is the end boss of the Endgame, which is the highest tier of optional and additional content a looooong way after the designed end of the Game.
"
dwqrf#0717 wrote:
"
C4Guy#0918 wrote:

That's a lot of "ifs" considering that this is the end boss of the game that should be manageable with pretty much any other viable build.

I feel that this is the same shit as with "Sirius" again. We have mostly great boss fights throughout the game, but the final end boss is a total screw-up.


You are wrong. Doryani Cruel is the end boss of the Game.

Arbiter of Ash is the end boss of the Endgame, which is the highest tier of optional and additional content a looooong way after the designed end of the Game.


The campaign is the tutorial, it’s 5% of gameplay at most.
Unfortunately for 99% of the player base, the main shocker will be when they realize the actual actual main boss of the end end game is not Arbiter, but Simulacrum, which bricks 99% of your builds because there are no corpses so no shatter, no heralds, no poison blasts, no detonate dead, no ignite, no bleed, no nothing, aaaaand the mobs have 900000% increased ailment threshold and stun threshold and 29912% increased HP and damage and they spawn IN you directly, which negates every single build except 100 div weapon aoe oneshots.

Good luck, AHHHH, HAHAHAHHAHAHAHA
IGN: SCHVAITZERIZER
Last edited by MAD_DAN#0389 on Jan 21, 2025, 9:52:28 AM
"
"
dwqrf#0717 wrote:
"
C4Guy#0918 wrote:

That's a lot of "ifs" considering that this is the end boss of the game that should be manageable with pretty much any other viable build.

I feel that this is the same shit as with "Sirius" again. We have mostly great boss fights throughout the game, but the final end boss is a total screw-up.


You are wrong. Doryani Cruel is the end boss of the Game.

Arbiter of Ash is the end boss of the Endgame, which is the highest tier of optional and additional content a looooong way after the designed end of the Game.


The campaign is the tutorial, it’s 5% of gameplay at most.


Nope, the campaign is 100% of the Game.

The Endgame is called Endgame for a reason. It's after the game.
I think you are confusing endgame with post game. The endgame is the end of the game, post game would be after the game.
"
I think you are confusing endgame with post game. The endgame is the end of the game, post game would be after the game.


Nope, you are confused. A tutorial isn't going from level 1 to 70 with all the mecanics presented and the totality of the story with its cinematics.

Most players will be extremely satisfied with a gorgeous and challenging 50h campaign as a whole Game and will clearly understand that the Endgame is the place for no lifers to spent an infinite amount of time grinding gear as vitam eternam only to pointlessly min-max and trade, with proceduraly generated content.

Report Forum Post

Report Account:

Report Type

Additional Info