What aspects of the game are actually an improvement over poe1?
PoE1: You stand still in the middle of 1000 mobs attacking, not caring, 99% of the time you take 0 damage, 1% of the time you get 1-shot.
PoE2: You actively predict and dodge enemy attacks. You dodge skillfully, you survive. You fail, you take damage, or die. |
![]() |
Graphics. Otherwise nada.
PoE 1 is the best. PoE 2 is something.
|
![]() |
" If you play Deadeye nothing changed to be honest On Probation Any%
|
![]() |
" If only the late-game continued to be that... |
![]() |
" Elden RING: You actively predict and dodge enemy attacks. You dodge skillfully, you survive. You fail, you take damage, or die. Fixed <3 What you described isn't PoE 2 end game at all. It's kill first or die META just like PoE 1. PoE 1 is the best. PoE 2 is something. Last edited by HeroEvermore#0498 on Jan 19, 2025, 3:55:44 AM
|
![]() |
![]() | |
" True true, pause is cool. PoE 1 is the best. PoE 2 is something.
|
![]() |
" Oh my, this isn't true. I play non-meta builds. Ofc they are not effective as meta build. But they are viable, playable and enjoyable. Stop with this "meta or nothing" nonsense. Last edited by Sakanabi#6664 on Jan 19, 2025, 4:01:52 AM
|
![]() |
" oh my this isnt true PoE 1 is the best. PoE 2 is something.
|
![]() |
* Boss gameplay - vastly superior to PoE 1 bosses. Too bad in endgame bosses get completely drowned in power creep.
* WASD (I don't use it, but people say its nice) * Controller (ditto) * Dodge roll - it equalizes movement across players, but unfortunately then GGG introduces power creep that only some people can use in form of blink. lol * Tiered rare loot (needs to be expanded, 10+ tiers and start dropping in campaign) --- It seems GGG is proficient in introducing good mechanics, but also self-defeating those good mechanics ;) When night falls She cloaks the world In impenetrable darkness Last edited by morbo#1824 on Jan 19, 2025, 4:06:48 AM
|
![]() |