UI bugs
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- Gemcutting Support window: list of Skill gems at the left side has it's ordering reversed - the most recently interacted skill gem is always in the end of list. Interacted in the "G " Skill window - say you change a support for a skill, then this skill will be last in the aforementioned list.
I would expect to have the most recently used skill as a first in the list, so I don't have to scroll it down. Or to follow the same order as skill gems have in the "Skill window". - Skill summary window ("G", then ">" for any skill): refresh activates 1st tab when window has multiple tabs (e.g. for a Shockwave totem). I would expect the active tab to remain the same that I selected, so I could track changes to skill stats as I replace support gems or during combat. - [Resolved] Life minibar (optional, in the middle of the screen): "gold gained" text blocks the visibility of a life minibar. I would expect to see my health in the heat of a battle rather than my cash incomes. - Character selection screen: combobox with "Show All", "Standart" and other options doesn't save picked option between game launches. I would expect it to be the same as I selected last time. - Atlas world map, waystone receptacle window: it sometimes shows info for wrong map. Can be reproduced by opening that window on accessible map, then mouseovering some nearby map, then left-clicking on receptacle's map to close window and without moving mouse clicking that map again to reopen window. Last edited by ofmetaphysics#4721 on Apr 20, 2025, 8:13:37 PM Last bumped on Apr 20, 2025, 8:12:44 PM
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Still relevant.
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Skill summary window tab resets and Gold over life minibar are not an issue anymore, big thanks.
Two other bugs are still relevant. --- Edited: Skill summary tab resets still happen, checked on Solar Orb. When on "IGNITE" tab, taking support gem out of the skill makes tab reset to "PULSE". Last edited by ofmetaphysics#4721 on Apr 20, 2025, 7:51:56 PM
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Some more for atlas world map:
- Atlas world map, waystone receptacle window: it sometimes shows info for wrong map. Can be reproduced by opening that window on accessible map, then mouseovering some nearby map, then left-clicking on receptacle's map to close window and without moving mouse clicking that map again to reopen the window. Probably the last mouseovered map is stored in a static field, that is reassigned on mouseover event only, and that map is used for a window initialization. Updating that static field on mouseclick event as well might work. |
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