Mace strike skills miss so much despite 100% accuracy
Yet another axis of punishment that makes mace skills unbearably painful to play.
My hits have 100% chance within 2m radius, then why tf do my strikes miss 50% of the time?! Mace skills take a nosedive after act1 and feel progressively worse through the campaign. When default attack is the best skill, you got bad deisgn. Last bumped on Jan 17, 2025, 8:17:09 AM
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