Mace strike skills miss so much despite 100% accuracy

Yet another axis of punishment that makes mace skills unbearably painful to play.

My hits have 100% chance within 2m radius, then why tf do my strikes miss 50% of the time?!

Mace skills take a nosedive after act1 and feel progressively worse through the campaign. When default attack is the best skill, you got bad deisgn.
Last bumped on Jan 17, 2025, 8:17:09 AM

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