0.1.1 FPS Performance 21% loss - Update: Worse now, memory leak?
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Reflex boost is usually bad in most games. Do not use it.
The only case scenario where it's useful is if you're using any kind of frame generation & upscaling, as it theoretically helps with latency from the frame generation. In reality it just screws things over most of the time and barely gives any latency gains. Play in a proper resolution for your hardware without any upscaling or frame gen, and without reflex boost, for the most stable experience possible The less post-processing the CPU/GPU need to do, the better. Last edited by DarKWolF90#6544 on Jan 17, 2025, 1:10:51 PM
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The same problem happen on PS5
The console lost between 10 and 15 FPS |
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It has gotten worse.
FPS went to fluctuating between 131 - 136. Now I can barely hold above 98fps, maps are nearly unplayable when you juice them. Breach? 32fps lows, avg 57fps. Something is bugged with the engine. Trying to keep this bumped, I see multiple folks talking about it, want to make sure GGG is aware. This, plus the hard locks that require a full PC restart is rough as hell right now. AMD 9800x3d EVGA 3080 64gb RAM PCI 5.0 NVMe |
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Seem to be seeing a lot more crashes as well, previously was only breach, now seeing it in delirium and ritual.
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well this is the 10th post of FPS complaints and GGG just keeps closeing the post and never respond to any of them.. worst fkn support I ever seen from a company in my entire life
Last edited by Mackemos#0204 on Jan 20, 2025, 5:57:11 PM
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Same and now it freezes the whole PC even when de-selecting the first 2 threads of the CPU, which is an X3D CPU.
If a game is not running properly its better to not release it as the first experience of players is also important. Also particle systems seem to cause A LOT of performance issues, no matter the GPU it goes from 60+ to 15fps on top of that we have to deal with nonsense effects upon effects, no wonder people play screen-wiping builds to not have to deal with monsters which defeats the purpose of going from poe1 to poe2... |
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Same here. I purposely run it in a window since they left that goofy larger view through a window. I also played with settings for a while but noticed my gpu was around 50% overall use. CPU has even lower usage. There is just something wrong with the general performance right now. I suspect they are trying to run too many things on a mainthread which is bottlenecking the game play
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+1 had 130 fps in hideout now its 80-90 fps
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Just doing a bump here so that the issue is more visible for both developers and players.
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My performance tanks a lot when Ive been on the caravan for a while.. I lose about 30-50% of my frames.. Summat weird about that location, everywhere else is fine.
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