Ravine map bug

Upon opening Ravine map for the first time all Quake Golem monsters (immune to attacks and untargetable until player gets close enough) weren't activating when character model came close to them. One pack of said Quake golems contained a rare, making map impassible.
Solution was to teleport back to hideout and re-enter map, after that Quake golems were acting as normal.
Last bumped on Jan 16, 2025, 5:46:01 AM

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