poe 2 makes me appreciate how good poe 1 was
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Diablo 2 came out in a time where you had to buy a magazine to read the latest tips. Can't compare it to these days where everyone is connected worldwide and can share information with anyone.
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With the exception of skills, sockets, and flasks, PoE1 is less stressful.
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" If you take Maps out of the equation, since we know that part of the game is extremely undercooked, would you say that PoE2 Act 1 is easier for a new player to understand the basic game mechanics vs PoE1? Personally, I would say they've done a pretty good job here, but I do think they need to explain Crafting a bit more, and it might be a good idea to have a small one-time tutorial thing (can be turned back on in the Options) that goes over the Character Sheet (defenses, resistances, etc). Also, one thing to note is that there is a difference between making a game easier for players to get into (ie: onboarding) vs making the game easier overall. What boggles my mind is how some people (not directed at anyone in particular) expect a game that is barely into Beta (I'd still call it in Alpha), that's missing well over 50% of the content, to be as robust and balanced as an 11 year old game with countless updates. Of course PoE1 v.3.25 is going to be a better game than PoE2 v.0.1.0. Why would anyone think otherwise? :) |
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