Least Favorite Mobs right now?

If you could vote out your top 3 least favorite mobs in the game...which would they be?

For me it would be:

1. River Hag (always conveniently protected by a pack of mobs)
2. Venomous Crab Matriarch (at least in packs of 12 or more)
3. I dunno the name but the teleporting, conveniently go invis bastards that freeze you before you have any chance of reacting.

I wish I could get rid of them altogether...but at least hopeful they get adjusted somewhere down the road.
Last bumped on Jan 14, 2025, 5:52:34 AM
For me, the shades (that's your go invis, freezy guys), the shades again, and, uh, probably the chaos archers from Feythorne or whatever that town is called. They tend to cover too much area for how hard their ground clutter attack hits, in an area with narrow pathways.

And with the shades on their twice, I'll add the Antlions as an honorable mention. They just roll through, pushing you around. But the player being pushed around super easily, with results that the player is often popping from place to place like the game is bouncing back from a lag burst, is a huge part of that. The player needs some more weight, some resistance to being pushed around.
Last edited by Axterix13#5693 on Jan 13, 2025, 10:55:09 PM
I'm gonna take a different angle on this one.

My least favorite are the laser tricerotops in trial of chaos.

They earn my ire by not being present elsewhere.

THEY ARE SO GLORIOUS I WANT MORE
There isn't any 3 mobs I hate the most. I do have modifiers I hate the most though.

-cold AOE explosions
-fire AOE explosions
-lighting AOE explosions

Every mob seems to get one these which they spam 8 times. Then they also get burning ground, volatiles, or some other tedious BS.

All the mob types are super cool and unique, but idgaf because I'm only fighting Archnemesis mods.
"
There isn't any 3 mobs I hate the most. I do have modifiers I hate the most though.

-cold AOE explosions
-fire AOE explosions
-lighting AOE explosions

Every mob seems to get one these which they spam 8 times. Then they also get burning ground, volatiles, or some other tedious BS.

All the mob types are super cool and unique, but idgaf because I'm only fighting Archnemesis mods.


I agree with this for sure. I am hoping they re-tune this as well...covering the entire ground with these effects, especially in tight spaced maps is ridiculous.

We could definitely add a lot to this list, like on death effects, off screen one shots and more. But for me there are certain mobs that are so stupid it makes me not want to play.
Those Stalking Shades are obnoxious. xD

Honorable mention of the River Hags, too.
1.) River Hag
2.) River Hag
3.) River Hag
The zealots that cast corpse explosions or those meteors from off-screen (gonna get nerfed those bastards, yes!) and basically any mobs that cast or leave blood puddles or any similar DoT shit on the ground.
Anything that burrows underground.
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1. River Hag (always conveniently protected by a pack of mobs)


Thats not a coincidence, she spawns with a pack of zombies, similar to the early game witches who spawn with a squad of Imps.

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