I've been playing normally. Then I do some respec, and game crash. Now everytime I open passive skill tree, it crashes, even after restart PC.
Please check my passive skill tree server side. I think there is some tree malform and client disagree with that data from server and crash.
I checked the log and this is the only CRIT level log that comes up:
"
2025/01/14 00:00:37 87578 93b1b556 [CRIT Client 10076] [RENDER] Shader uses incorrect vertex layout (shader: 0x80000038 mesh: 0x00000038)
Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_mesh.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_sort.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/Effects/Graphs/GpuParticles/Render/VTX/Lifetime/Scale_OverLife.fxgraph" "Metadata/Effects/Graphs/GpuParticles/Render/VTX/Lifetime/LifetimeData_to_VertexColor.fxgraph" "Metadata/Effects/Graphs/GpuParticles/Render/Lifetime/ALPHA_Lifetime_Mask_PreLight.fxgraph" "Metadata/Effects/Graphs/General/ContactProjectiveDecal.fxgraph" "Metadata/Effects/Graphs/General/Decal_Alphablend.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_TextureStatic.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_TextureStatic.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_UVs_Static.fxgraph" "Metadata/Effects/Graphs/General/Channels/ChannelToChannel.fxgraph" "Metadata/Effects/Graphs/General/Masks/MASK_TextureStatic.fxgraph" "Metadata/Effects/Graphs/General/PBR_Utility/EnvironmentColor_OverrideSSS.fxgraph" "Metadata/Materials/Utility/TWEAK_SpecColour.fxgraph" "Metadata/Effects/Graphs/General/HeightTerrainProject_RetainMesh.fxgraph" "Metadata/Effects/Graphs/General/renderOrder_01.fxgraph"
However, I don't think this is the reason, since I can login other character and open it normally.
Now I cannot play this character anymore since I'm in the middle of respecing.
Please help.