Remove Armour as honour protection mechanism from Trails

I am a witch, I use energy shield, I dont have armour on any item, I have 40% honour reduction from relics and still get hit for 1200 honour from a random falling mob in a narrow passage. Since there are afflictions for no es, armour or evasion, you should include these to the loss prevention. Evasion is ok, if you arent hit, you dont take damage, but if you have 8k ES and still get hit for 1.2k honour is just absurd.
Last bumped on Jan 9, 2025, 8:19:50 PM
es increases your maximum honor so does still help keep you from running out of honor.

but yes you have to play sanctum with 75% honor resistance if you aren't doing the no hit run.

no reason to nerf armor, it's already in a very bad spot in the game.
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es increases your maximum honor so does still help keep you from running out of honor.

but yes you have to play sanctum with 75% honor resistance if you aren't doing the no hit run.

no reason to nerf armor, it's already in a very bad spot in the game.


Yeah, I know about the armour sucking situation. Still, doenst feel right. I am not talking about nerf but bringing equality between the defences in this particular aspect of the game. True, that I dont care about no armour or no evasion afflictions but "take 1k physical damage" shrines does not justify the differences. With a boon you can restore ~600 honour at a shrine which is half of the damage some random white mob can do on a single attack. I used to farm sanctum on poe1 on the last 3 leagues and never faced such difficulties.
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Yeah, I know about the armour sucking situation. Still, doenst feel right. I am not talking about nerf but bringing equality between the defences in this particular aspect of the game. True, that I dont care about no armour or no evasion afflictions but "take 1k physical damage" shrines does not justify the differences. With a boon you can restore ~600 honour at a shrine which is half of the damage some random white mob can do on a single attack. I used to farm sanctum on poe1 on the last 3 leagues and never faced such difficulties.


I'm a witch that stacked armour instead of ES. Those "Take physical damage" afflictions are basically free for me. Just like how bigger hits are less mitigated by armour, smaller hits are more mitigated by armour.

I took a "take 500 physical damage upon room completion" affliction, with my honor resist (78%) and armour it removed around 30 honor per room.
"Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."

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