Auto Aim!!!!!!!!
My warrior is perfect striking enemies 50 meters away when there's a rare right on my face and I aim on it, WHY T_T
Last bumped on Apr 14, 2025, 12:33:43 PM
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Same reason my Monk puts the Bell BEHIND when Golem/Skeletton bossbody INFRONT of me.
GGG trys hard to get into Console/Hendhelt market. But as Gamepad users CAN NOT AIM they need aim-BOTS! But when we use our Keyboard-driver to combine STRG+1 to one extra button we get banned for "macroing" :(. PS @ GGG: if you absolut hardcore need the console/handhelt market built seperat inputs & menues! Last edited by Schakar#4083 on Jan 9, 2025, 8:47:59 AM
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it's wild that it can't be turned off in the settings, makes me miss shots all of time with a crossbow and felt so bad on monk I abandoned it in act 1 lol.
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WIth controller you can toggle auto aim, there's no way to turn auto aim off with m+k?
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" Of course NOT ... would give long term PC supporten with PC and Mouse+Keyboard to much of an skill advantage :(. |
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+1
Have had my Monk sending out ice spikes in completely random directions and jumping back with Escape Shot in weird directions. I suspect it might because of the player rotation, if it tries to aim a skill based on the direction the character is facing instead of based on the mouse/enemy position. Not 100% sure that is the case cause the player rotation is pretty fast, but it would explain a lot if that's what is happening. |
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Sounds like click to move needs the force fire option controller does then
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+11
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Auto aim felt great after their last fix, went back to normal after yesterday's patch... not sure what happened. Feels absolutely unplayable yesterday/today after the last few weeks.
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Why has this not been fixed yet?? Such an obvious fuck up in game design.....
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