Breach monster "It That Hates" is way too overtuned
4.2k ES, 1.8k life, 13k evasion monk here. 40% chaos res, all the other resistances are capped.
The monster named "It That Hates" keeps smoking me in breaches from off screen. Fires rapid fire projectiles, each projectile stuns if you don't have the bell charm, or if the charm is out of charges, and each projectile seemingly does > 2000 damage. The map mods for the map I was running had nothing boosting monster damage, or reducing player defenses (besides -max res, which is ineffective since I don't have capped chaos res anyway). The state of this monster is unacceptable. Because: * This was a white monster with no additional mods. * It doesn't seem like the projectile is evade-able without acrobatics, must be AoE attack. * There's no counterplay to the attack. If each hit stuns and does >2k damage, no amount of defense can reliably counter this INSIDE a breach while you're being swarmed by screenful of monsters. Should be noted I don't die very often, I'm currently lvl 95, was at 98% exp when I died to this thing. I play very carefully, but 99% of my deaths are due to on death effects (half the time invisible), or "It That Hates". There's no way GGG intended this monster to be the way it is... Last bumped on Jan 15, 2025, 7:51:23 PM
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You said everything ! The only solution is to not make breach anymore... Sad
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