monsters Penetrate 25% elemental resistences waystone mod

Hi,the monsters Penetrate 25% elemental resistences waystone mod is basically you take double elemental damage... combine that with a mob that detonates some corpeses even off screen and you surely die to 1 shots from allready dead enemys that died near your feet. this is poe 1 bullshit... why do corpses still scale with monster life... why do they balance enemy elemental damage around capped resists and then let monsters ignore 25% of that so a 6k corpse explosion that you can survive with capped resists and you still take around 1,5k damage is then doubled because of one map mod and you take 3k... dont forget theese mobs spam their corpse skill so even if you survive one make sure to i gueess dont leave corpes behind^^^.

My point is we allready have -12 max elemental resists thats like you take 30% more damage from elements. why is there also the penetration mod... unless you stack str or go op Es ... you just die to 1 random corpse explosion. just get rid of this map mod plz.


also plz give enemy corpse explosions just a static damage scaled by zone level and map mods.... dont give them % health scaling. or remove corpse explosions from the game nobody likes them and they just not visible enough to react to them unless you dont use skills that clutter the screen.
Last bumped on Dec 29, 2024, 7:30:40 PM

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